Masahiro Sakurai

(Redirected from Project Sora)

Masahiro Sakurai (桜井 政博, Sakurai Masahiro, born August 3, 1970) is a Japanese video game director and game designer best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work on those series, he also led the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012.

Masahiro Sakurai
桜井 政博
Sakurai in 2021
Born (1970-08-03) August 3, 1970 (age 53)
Occupations
Employers
Works
SpouseMichiko Sakurai

Formerly an employee of HAL Laboratory, Sakurai left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-HAL Laboratory) founded their company Sora Ltd.[a], under which they work on a freelance basis. He was also an author of a weekly column for Famitsu magazine from 2003 to 2021, and has done voice acting work in some of his games, most notably providing the voice of King Dedede in Kirby 64: The Crystal Shards and the Super Smash Bros. series. Since 2022, Sakurai has been creating videos for his YouTube channel, Masahiro Sakurai on Creating Games, where he discusses game design and his career.

Career

Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japan. One of Sakurai's earliest experiences in the video game industry began when he worked for HAL Laboratory, where he created the character Kirby at age 19 and directed his first title, Kirby's Dream Land.[1]

Sakurai left HAL on August 5, 2003, after growing tired of the sequelization passively forced by HAL, ending his work on the Kirby series. "It was tough for me to see that every time I made a new game, people automatically assumed that a sequel was coming," Sakurai commented, in an interview with Nintendo Dream, two weeks after he resigned from HAL. He explained that, "even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally".

Soon after, Sakurai began working on a project with Q Entertainment, along with Tetsuya Mizuguchi. This collaboration resulted in Meteos in 2005, a puzzle game for the Nintendo DS. On September 30, 2005, Sakurai announced that he had formed his own company, Sora Ltd.[2] Two games were announced to be in development but no information on the titles had been divulged. As for the future of the Super Smash Bros. series, Nintendo and HAL Laboratory president Satoru Iwata, during Nintendo's E3 2005 press conference, promised an online iteration of the game would come to the Nintendo Wii.[3]

In issue #885 of Famitsu magazine, Sakurai revealed that he would be serving as a director and game designer on Super Smash Bros. Brawl for the Wii. Super Smash Bros. Brawl was released in 2008, after personnel borrowed from 19 different developer studios assisted in development.[4] Sakurai had been updating daily the Super Smash Bros Brawl website called the Smash Bros. Dojo. Starting a year previous the release, he revealed Brawl secrets and gameplay content through the site. The Smash Bros. Dojo had regular updates from May 22, 2007, to April 14, 2008.[5]

The logo of Sora Ltd.

On the final day of updates, it was revealed that Sakurai provided the voice for King Dedede in Kirby 64: The Crystal Shards as well as Dedede in Super Smash Bros. Brawl. He and his company, Sora Ltd. alongside Nintendo, started a first-party studio, Project Sora, which was 72% owned by Nintendo and 28% owned by Sora Ltd. It was revealed at E3 2010 that Sakurai and Project Sora were working on Kid Icarus: Uprising for the Nintendo 3DS. Project Sora was closed and ended development on June 30, 2012.[6] At E3 2011, Nintendo announced that Sakurai was working on Super Smash Bros. for Nintendo 3DS and Wii U. Sakurai began development of the title upon the release of Kid Icarus: Uprising in March 2012.[7]

In February 2013, Sakurai was diagnosed with calcific tendinitis near his right shoulder, which caused him substantial pain whenever he moved his arm. He mentioned that this could effectively slow down his work, as he does some of his game testing himself.[8] Sakurai's wife, Michiko, has worked on the graphical user interface for many of his games, including Kirby Air Ride, Meteos, and the Super Smash Bros. series.[9]

In a January 2015 column in Weekly Famitsu, Sakurai alluded to the possibility of retirement, expressing doubt that he would be able to continue making games if his career continued to be as stressful as it was.[10] In December 2015, Sakurai once again stated that he was not sure if there would be another game in the Smash Bros. series,[11] prior to Super Smash Bros. Ultimate being released in 2018 with Sakurai once again as director.[12]

On March 14, 2022, Sakurai was awarded Best Creator by Weekly Famitsu. Sakurai also announced that he is working on a new project not related to game production.[13]

Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games
Logo
YouTube information
Channel
Genres
Subscribers579,000 (English)[14]
596,000 (Japanese)[15][16]
Total views18.2 million (English)[14]
53.8 million (Japanese)[15][16]
100,000 subscribers2022[17]

Last updated: May 24, 2024

Sakurai launched Masahiro Sakurai on Creating Games, a YouTube channel in both English and Japanese in August 2022. The channel's videos are focused on game development and design as well as his career.[18][19] He stated that the channel was founded because he wanted to reach more people with his lessons after being asked to lecture at schools. Sakurai additionally noted that other venues for lessons from game developers, such as the Game Developers Conference, focused on more advanced, technical details, rather than more basic principles.[20] Less than a day after its launch, the English edition of his channel gained over 200,000 subscribers.[21] The opening and ending jingles for the channel were composed by Yuzo Koshiro.[22]

Works

YearTitleRole(s)
1992Kirby's Dream LandDirector, game designer
1993Kirby's Adventure
1996Kirby Super StarDirector
1999Super Smash Bros.
2000Kirby 64: The Crystal ShardsVoice actor (King Dedede)
2001Super Smash Bros. MeleeChief director
2002Kirby: Nightmare in Dream Land
2003Kirby Air RideDirector
2004Kirby & the Amazing MirrorSpecial advisor
2005MeteosGame designer
2006Sodatete! Kouchuu Ouja Mushiking
2008Super Smash Bros. BrawlDirector, voice actor (King Dedede)
2012Kid Icarus: UprisingDirector, scenario
2014Super Smash Bros. for Nintendo 3DS and Wii UDirector, voice actor (King Dedede)
2018Super Smash Bros. Ultimate

Notes

References

External links