Armored Hunter Gunhound EX

Armored Hunter Gunhound EX[a] is a Japanese video game developed by Dracue for the PlayStation Portable. It was originally released in 2013 for the PlayStation Portable and later ported to Windows in 2014 and given a release outside of Japan. The game started originally as a doujin game, and is a mecha action game.

Armored Hunter Gunhound EX
Developer(s)Dracue
Publisher(s)Playism
Director(s)Hiroki Tomino, Hiroyuki Maruyama
Programmer(s)Hiroshi Iso
Artist(s)Noi Momoyama, Tōru Yoshida
Writer(s)Zero Kisaragi
Platform(s)PlayStation Portable
Windows
ReleasePSP: January 13, 2013
Windows: May 1, 2014
Genre(s)Mecha

Story

The story is set in the far future, where warfare is fought with giant mecha. The story involves a pilot of one of these machines, fighting in a war.

Gameplay

The game is a 2D action game, and features the player taking control of a large humanoid mecha.

The game is a tribute to and plays similarly to Assault Suit Leynos, and Assault Suit Valken.[1][2]

Development

The game was originally a Japanese doujin (independent) game.[3]

Norihiro Furukawa worked on arrangements for the main theme of the game.[4]

The game was released for the PlayStation Portable in Japan on January 13, 2013.[4]

The soundtrack for the game titled PERFECT SOUNDTRACK Kisou Ryouhei Gunhound EX was released as a bonus with purchase of the limited edition of the PSP release.[4]

Dracue software closed, and president Tomino Yuki left to join the company Garuru Labs. The original source code for Gunhound was made open source.[5] Due to the suspension of Dracue software, the game was removed from the Steam and Playism stores on October 18, 2018.[6][5]

Reception

The game was well received upon release. Several reviewers compared the game to Assault Suit Valken.[7][1]

Four reviewers in Famitsu gave the PSP version a score of 8/7/7/7 for a total of 29/40.[8]

The EX version released for PC was equally well received. USGamer gave it a score of 4/5.[1] Polish gaming magazine CD-Action gave the game a score of 7.5/10. Though overall positive, they noted that the ideas in the game weren't implemented to the extent that they could have been, and that they wished that a sequel could expand upon these ideas.[9]

See also

Notes

References