Chill is a PlayStation snowboarding video game published by Eidos Interactive in 1998 and developed by Silicon Dreams Studio.
Chill | |
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Developer(s) | Silicon Dreams Studio |
Publisher(s) | Eidos Interactive |
Platform(s) | PlayStation |
Release |
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Genre(s) | Snowboarding |
Mode(s) | Single-player, multiplayer |
Gameplay
The game features five tracks spread over five mountains, and features a two-player multiplayer mode that can be played in either vertical or horizontal split-screen mode.[1]
Development
The game's existence was first mentioned in November 1996.[2] The title was endorsed by Burton Boards of America[3] and was showcased at E3 1997.[4]
Eidos stated in early 1998 that they had decided against publishing the game for the PlayStation,[4] but they nonetheless released it a few months later. A Sega Saturn version of the game was slated to be published by Sega Europe,[5] and was completed in time for its planned release date of April 1998,[6] but in the end it was left unreleased.
Reception
Publication | Score |
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Power Unlimited | 70%[7] |
The Sydney Morning Herald | 8.5/10[8] |
Cambridge Evening News | 3/5[9] |
Sega Saturn Magazine | 80%[6] |
Cambridge Evening News gave the game a score of 3 out of 5 stating "But Overall the game is slightly dull and predictable. Chill will draw a cool response from snowboarding fans"[9]