Motocross Mania is a racing game developed by Deibus Studios and published by On Deck Interactive for Microsoft Windows in 2000, and by Take-Two Interactive for PlayStation in 2001.
Motocross Mania | |
---|---|
Developer(s) | Deibus Studios |
Publisher(s) | On Deck Interactive (PC) Take-Two Interactive (PS) |
Platform(s) | Microsoft Windows, PlayStation |
Release | Microsoft Windows PlayStation |
Genre(s) | Racing (Motocross) |
Mode(s) | Single-player, multiplayer |
Reception
Aggregator | Score | |
---|---|---|
PC | PS | |
Metacritic | 73/100[2] | 34/100[3] |
Publication | Score | |
---|---|---|
PC | PS | |
CNET Gamecenter | 7/10[4] | N/A |
Computer Games Strategy Plus | [5] | N/A |
Game Informer | N/A | 5/10[6] |
GameRevolution | N/A | F[7] |
GameSpot | 7.7/10[8] | 2.1/10[9] |
GameSpy | 71%[10] | N/A |
GameZone | 9/10[11] | 7/10[12] |
IGN | 8/10[13] | N/A |
Next Generation | N/A | [14] |
Official U.S. PlayStation Magazine | N/A | [15] |
PC Gamer (UK) | 74%[16] | N/A |
The PC version received "average" reviews, while the PlayStation version received "unfavorable" reviews, according to the review aggregation website Metacritic.[2][3] IGN said of the former, "You need guts to go head-to-head with a Microsoft title, and Motocross Mania has more than enough."[13] GameSpot was divided between the two releases. On one hand, Tom Kayes said of the PC version, "If you're a fan of motocross, then Motocross Mania would make a great addition to your collection."[8] However, when it came to the PS version, Jeff Gerstmann scathingly remarked that "With so many better supercross games on the market, many of them older and available at similar bargain-basement price points, Motocross Mania has no place in the market."[9] Scott Steinberg of NextGen called the latter "A stripped-down racer running on fumes – which is exactly what you'd have to be inhaling before purchasing this game."[14]