User contributions for NOAWiki
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A user with 508 edits. Account created on 20 January 2010.
3 September 2016
- 00:4800:48, 3 September 2016diff hist +541 Talk:Nintendo Entertainment Planning & Development →New Games Discussion
- 00:2500:25, 3 September 2016diff hist +14 Monolith Soft Undid revision 737438723 by 72.89.126.24 (talk) Please don't push agendas here.
2 September 2016
- 02:4502:45, 2 September 2016diff hist +14 mMonolith Soft Monolith assists on graphics and visual assets for Nintendo. This has always been their relationship as a cooperation studio on certain projects.
- 02:4402:44, 2 September 2016diff hist −14 Monolith Soft Undid revision 737330043 by NOAWiki (talk)
- 02:4202:42, 2 September 2016diff hist +14 mMonolith Soft Monolith assists on graphics and visual assets. This has always been their relationship as a cooperation studio on certain projects.
- 01:1801:18, 2 September 2016diff hist +294 Nintendo Entertainment Planning & Development Undid revision 737318805 by Dissident93 (talk) You can't remove these games and keep Pikmin 3DS. It's the exact same thing.
- 01:1301:13, 2 September 2016diff hist +372 Talk:Nintendo Entertainment Planning & DevelopmentNo edit summary
25 June 2016
- 04:3204:32, 25 June 2016diff hist −381 mThe Legend of Zelda: Breath of the Wild Monolith is not the only assistant that they deserve special credit on the first paragraph. Wait until game releases to see how Nintendo credits them.
20 June 2016
- 18:5718:57, 20 June 2016diff hist +257 mTalk:The Legend of Zelda: Breath of the Wild →Nintendo EPD
- 18:5418:54, 20 June 2016diff hist +789 Talk:The Legend of Zelda: Breath of the WildNo edit summary
18 June 2016
- 04:2504:25, 18 June 2016diff hist +351 Talk:The Legend of Zelda: Breath of the Wild →Support Studios
- 03:5703:57, 18 June 2016diff hist +654 Talk:The Legend of Zelda: Breath of the WildNo edit summary
- 03:4303:43, 18 June 2016diff hist −17 mThe Legend of Zelda: Breath of the Wild Undid revision 725825494 by NOAWiki (talk)
- 03:3903:39, 18 June 2016diff hist −3 mThe Legend of Zelda: Breath of the Wild Undid revision 725822943 by Zziccardi (talk) We've kept a standard with support development. Until the game is released and we see Monolith listed a co-developer or do something other graphics
14 June 2016
- 18:1218:12, 14 June 2016diff hist +21 mThe Legend of Zelda: Breath of the Wild Hidemaro Fujibayashi confirmed as game director by Jose Otero / IGN Live
- 18:1118:11, 14 June 2016diff hist +9 mNintendo Entertainment Planning & Development Hidemaro Fujibayashi confirmed as game director by Jose Otero / IGN Live
23 April 2016
- 16:1216:12, 23 April 2016diff hist +23 mFamicom Wars Nintendo staff did the graphic design and sound. IS staff only on programming end. http://www.mobygames.com/game/nes/famicom-wars/credits
18 April 2016
- 19:2419:24, 18 April 2016diff hist 0 mStar Fox Guard Unsourced edit.
- 19:2319:23, 18 April 2016diff hist 0 mStar Fox Zero Please stop this erroneous and inconsistent edit. Nintendo EPD is the lead developer by the standard metric we use on wikipedia game listings.
16 April 2016
15 April 2016
- 16:5816:58, 15 April 2016diff hist +378 Talk:Star Fox Zero →Platinum Involvement
- 03:0703:07, 15 April 2016diff hist +901 Talk:Star Fox Zero →Platinum Involvement
- 02:4702:47, 15 April 2016diff hist 0 Star Fox Zero Undid revision 715324400 by Dissident93 (talk) I provided sources and references in the talk section. You are not providing sources.
- 02:4602:46, 15 April 2016diff hist +679 Talk:Star Fox Zero →Platinum Involvement
- 01:5301:53, 15 April 2016diff hist +1,447 Talk:Star Fox ZeroNo edit summary
- 01:3001:30, 15 April 2016diff hist 0 mStar Fox GuardNo edit summary
- 01:3001:30, 15 April 2016diff hist +51 Star Fox Guard Unsourced and unnecessary.
- 01:2901:29, 15 April 2016diff hist 0 mStar Fox Zero That's not false postulation. Nintendo programmed the game and was lead designer. You also changed the Star Fox Guard developer order without knowing how much PG involvement.
1 April 2016
- 03:3103:31, 1 April 2016diff hist +124 Nintendo Entertainment Planning & DevelopmentNo edit summary
- 03:2803:28, 1 April 2016diff hist −27 mNintendo Entertainment Planning & Development What? It absolutely has a producer and director just like any Nintendo software released from Brain Age to Tomodachi Life to English Training. Yoshio Sakamoto and Ryutaro Takahashi are already linked to the project.
5 February 2016
- 01:3801:38, 5 February 2016diff hist −15 mMiitomo DeNA isn't developing the game, but instead the back-end service.
6 January 2016
- 18:3218:32, 6 January 2016diff hist −123 mTose (company) No source and erroneous.
- 18:3118:31, 6 January 2016diff hist −105 Tose (company) →Nintendo Wii U: No source and erroneous.
3 January 2016
- 21:0921:09, 3 January 2016diff hist −23 mPokémon Stadium Why is HAL being listed as a co-developer? They had at best a minor assist role. They are not in the game credits, and do not list this game on their website.
11 December 2015
- 18:2518:25, 11 December 2015diff hist +622 Talk:Nintendo Entertainment Planning & DevelopmentNo edit summary
9 December 2015
- 00:1200:12, 9 December 2015diff hist +380 mTalk:Nintendo Entertainment Planning & DevelopmentNo edit summary
3 December 2015
- 17:2217:22, 3 December 2015diff hist +409 Talk:Nintendo Entertainment Planning & DevelopmentNo edit summary
23 November 2015
- 03:3303:33, 23 November 2015diff hist +14 mSanta Monica StudioNo edit summary
13 November 2015
- 03:0903:09, 13 November 2015diff hist +242 Nintendo Entertainment Planning & Development Undid revision 690375934 by Dissident93 (talk) It seems exactly like the Grezzo 3DS co-developments where Nintendo will provide the source engine, do the music in-house, and support.
2 November 2015
- 23:5223:52, 2 November 2015diff hist +38 mNintendo Nintendo Technology Development Inc. added to subsidiaries.
1 November 2015
- 22:4022:40, 1 November 2015diff hist +21 mTemplate:Nintendo developers http://www.straitstimes.com/tech/games-apps/nintendo-and-digipen-launches-digipen-game-studios
29 October 2015
- 01:5601:56, 29 October 2015diff hist +169 mNintendo Entertainment Planning & Development Confirmed to be a Nintendo EPD project by Shinya Takahashi. Sounds like Sakamoto's Tomodachi Life team making this.
27 October 2015
- 00:5100:51, 27 October 2015diff hist −33 mThe Legend of Zelda: Tri Force Heroes Shiro Mouri is the System Director (aka Program Director). Yoichi Yamada is the Lead Planner (aka game designer). Standard Nintendo credit lexicon.
21 October 2015
- 14:2914:29, 21 October 2015diff hist +12 The Legend of Zelda: Tri Force Heroes Undid revision 686815434 by Zziccardi (talk) Famitsu Scan http://www.perfectly-nintendo.com/wp-content/gallery/tri-force-heroes-famitsu-20-10-2015/3.jpg Shiro Mouri / Nintendo / Program Directo
- 14:0014:00, 21 October 2015diff hist +376 mTalk:Nintendo Entertainment Planning & DevelopmentNo edit summary
- 13:5713:57, 21 October 2015diff hist +9 mTemplate:Nintendo developersNo edit summary
- 13:5413:54, 21 October 2015diff hist +27 mTemplate:Nintendo developers For the subsidiaries, they are actually companies and Nintendo is part of their name though. It makes sense for internal divisions, but not for subsidiary companies.
- 13:5013:50, 21 October 2015diff hist +12 mThe Legend of Zelda: Tri Force Heroes Shiro Mouri from Nintendo EPD is program director again (Famitsu Interview 10.15)
20 October 2015
- 02:0102:01, 20 October 2015diff hist +44 mTemplate:Nintendo developers Was Nintendo Technology Development Inc. (NTD) removed or never listed? Odd. They are Howard Cheng's group in Seatte that design chipsets and research technology.
18 October 2015
- 19:1019:10, 18 October 2015diff hist +30 Animal Crossing: Amiibo FestivalNo edit summary
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