PlayStation Studios

(Redirected from XDev)

PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is an American division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020.

PlayStation Studios
Formerly
  • SCE Worldwide Studios (2005–2016)
  • SIE Worldwide Studios (2016–2020)
Company typeDivision
IndustryVideo games
FoundedSeptember 1, 2005; 18 years ago (2005-09-01)
Headquarters
San Mateo, California
Key people
Hermen Hulst (president)
Number of employees
≈4,000[1] (2022)
ParentSony Interactive Entertainment
DivisionsPlayStation Studios Mobile
SubsidiariesSee § Studios
Websiteplaystation.com/en-us/corporate/playstation-studios/

History

On September 14, 2005, Sony Computer Entertainment (SCE, now known as Sony Interactive Entertainment), the video game arm of Sony, announced the formation of SCE Worldwide Studios earlier that month, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president.[2] Shuhei Yoshida succeeded him in May 2008.[3] When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019.[4] The studios productions are generally supported by the Visual Arts Services Group, founded in 2007 in San Diego.[5]

SIE announced the rebranding of the division to PlayStation Studios in May 2020 as part of the introduction of the PlayStation 5, which was released later that year. PlayStation Studios serves as the publishing brand for Sony's first-party development studios, as well as for games developed by studios brought in by Sony in work-for-hire situations.[6]

In 2022, Sony stated half of its first-party PlayStation Studios games will be on personal computers (PC) and mobile by 2025.[7] In August 2022, SIE announced the formation of the PlayStation Studios Mobile Division, alongside the acquisition of the company's first mobile development team, Savage Game Studios,[8] later renamed Neon Koi.[9]

In February 2024 Sony announced it would eliminate 900 jobs, or 8% of SIE and PlayStation Studios employees. These cuts included the proposed closure of London Studio.[10]

Studios

NameLocation/sFoundedAcquiredNotes
Bend StudioBend, Oregon1993[11]2000[11]Developer of the Syphon Filter series and Days Gone[11]
Bluepoint GamesAustin, Texas2006[12]2021[13]The studio specializes in video game remasters and remakes, such as Uncharted: The Nathan Drake Collection, Shadow of the Colossus and Demon's Souls[11]
Fabrik GamesManchester2014[14]2021[a]Support studio of Firesprite[14]
FirespriteLiverpool2012[15]2021[16]Developer of virtual reality titles for PlayStation VR and titles outside of PlayStation Studios's main offerings[11]
Firewalk StudiosBellevue, Washington2018[17]2023[17]Developer of Concord[18]
Guerrilla GamesAmsterdam2000[11]2005[11]Developer of the Killzone, and Horizon series[11]
Haven StudiosMontreal, Quebec2021[19]2022[19]Developer of Fairgame$[20]
HousemarqueHelsinki1995[21]2021[22]Developer of Super Stardust HD, Resogun and Returnal[11]
Insomniac GamesBurbank, California1994[11]2019[23]Developer of the Ratchet & Clank, Resistance, and Marvel's Spider-Man series[11]
Durham, North Carolina[24]
London StudioLondon2002[11]Developer of the SingStar series, EyePet and virtual reality titles such as PlayStation VR Worlds and Blood & Truth[11]
Media MoleculeGuildford2006[11]2010[11]Developer of LittleBigPlanet series and Dreams[11]
Naughty DogSanta Monica, California1984[11]2001[11]Developer of Jak and Daxter series, Uncharted series and The Last of Us series[11]
Neon KoiBerlin2020[8]2022[8]Mobile video game developer, part of PlayStation Studios Mobile[8][9]
Helsinki
Nixxes SoftwareUtrecht1999[11]2021[25]Support studio known for porting games to Microsoft Windows, development support and game optimization[11]
Polyphony DigitalTokyo1998[11]Developer of Gran Turismo series[11]
San Diego StudioSan Diego, California2001[11]Developer of the MLB: The Show series for multiple platforms[11]
San Mateo StudioSan Mateo, California1998[26]Support studio for second-party developers[27]
Santa Monica StudioLos Angeles, California1999[11]Developer of God of War series[11]
Sucker Punch ProductionsBellevue, Washington1997[11]2011[11]Developer of Sly Cooper series, Infamous series, and Ghost of Tsushima[11]
Team AsobiTokyo2021[b]Developer of The Playroom, Astro Bot Rescue Mission and Astro's Playroom[11]
Valkyrie EntertainmentSeattle, Washington2002[29]2021[29]Support studio for various franchises such as Infamous, God of War and Twisted Metal[11]
XDevLiverpool2000[11]Works with external developers with third-party projects, such as Until Dawn, Detroit: Become Human, and Rise of the Ronin[30][31]
San Mateo, California[citation needed]
Tokyo

Former

NameLocationFoundedAcquiredDivestedFate
Bigbig StudiosLeamington Spa2001[32]2007[33]2012[32]Closed[32]
Evolution StudiosRuncorn1999[33]2007[33]2016[34]Closed[34]
Guerrilla CambridgeCambridge1997[35]2017[35]Closed[35]
Incognito EntertainmentSalt Lake City, Utah1999[36]2002[36]2009[37]Closed[37]
Japan StudioTokyo1993[11]2021[38]Reorganized within SIE, primarily to Team Asobi[28]
Manchester StudioManchester2015[11]2020[39]Closed[39]
PixelopusSan Mateo, California2014[11]2023Closed[40]
Studio LiverpoolLiverpool1984[33]1993[33]2012[41]Closed[41]
Zipper InteractiveRedmond, Washington1995[42]2006[33]2012[42]Closed[42]

See also

Notes

References

External links