EdgeHTML

EdgeHTML is a proprietary browser engine from Microsoft that was formerly used in Microsoft Edge, which debuted in 2015 as part of Windows 10.

EdgeHTML
Developer(s)Microsoft
Stable release
18.19041 / May 27, 2020; 3 years ago (2020-05-27)
Written inC++[1]
Operating systemWindows 10, Xbox One and Xbox Series X/S system software
PredecessorMSHTML
SuccessorBlink
TypeBrowser engine
LicenseProprietary
Websitedocs.microsoft.com/en-us/archive/microsoft-edge/legacy/developer/dev-guide/

EdgeHTML is a fork of the MSHTML (Trident) engine of Internet Explorer.[2] It is designed as a software component that enables developers to easily add web browsing functionality to other apps.[3]

In 2018, Microsoft began rebuilding Edge as a Chromium-based browser,[4][5] which meant that EdgeHTML would no longer be used in the Edge browser. This transition was completed in April 2021.[6] Past this date, EdgeHTML does, however, continue to be supported and widely used in Universal Windows Platform apps.[7]

History

Microsoft first introduced the EdgeHTML rendering engine as part of Internet Explorer 11 in the Windows Technical Preview build 9879 on November 12, 2014.[8] Microsoft planned to use EdgeHTML both in Internet Explorer and Project Spartan; in Internet Explorer it would exist alongside the Trident 7 engine from Internet Explorer 11, the latter being used for compatibility purposes. However, Microsoft decided to ship Internet Explorer 11 in Windows 10 as it was in Windows 8.1,[9] leaving EdgeHTML only for the then new Edge browser. EdgeHTML was also added to Windows 10 Mobile and the second Windows Server 2016 Technical Preview. It was officially released on July 29, 2015, as part of Windows 10.[10]

Unlike Trident, EdgeHTML does not support ActiveX. It also drops support for the X-UA-Compatible header, used by Trident to determine in which version it had to render a certain page. Microsoft also dropped the usage of Compatibility View-lists.[11] Edge will recognize if a page requires any of the removed technologies to run properly and suggest to the user to open the page in Internet Explorer instead. Another change was spoofing the user agent string, which claims to be Chrome and Safari, while also mentioning KHTML and Gecko, so that web servers that use user agent sniffing send Edge users the full versions of web pages instead of reduced-functionality pages.

EdgeHTML's rendering was meant to be fully compatible with the rendering of the Blink and WebKit layout engines, used by Google Chrome and Safari, respectively. At the time, Microsoft stated that "any Edge-WebKit differences are bugs that we’re interested in fixing."[12]

Breaking from Trident, the new EdgeHTML engine was focused on modern web standards and interoperability, rather than compatibility. The initial release of EdgeHTML on Windows 10 included more than 4000 interoperability fixes.[13]

On August 18, 2015, Microsoft released the first preview to EdgeHTML platform version 13 as part of Windows 10.0.10525, though it was still labeled as version 12. In subsequent updates, the support for HTML5 and CSS3 was extended to include new elements.

EdgeHTML 13.10586 was released in multiple versions of Windows. On November 12, 2015, the New Xbox One Experience-update for the Xbox One included EdgeHTML 13.10586, replacing Internet Explorer 10 in the process. It was released to Windows 10 as part of the November Update on the same day. On November 18, 2015, the update got rolled out to Windows 10 Mobile users in the Insider Preview. Finally, Microsoft rolled out the same update to Windows Server 2016 as part of Technical Preview 4.

On December 16, 2015, Microsoft released the first build of Redstone. In January and February 2016, 4 other builds followed, all laying the foundational work for EdgeHTML 14. On February 18, 2016, Microsoft released the first version of EdgeHTML 14 as version 14.14267. This version of the engine contained almost no changes in standards support yet, but contained fundamental work for Web Notifications, WebRTC 1.0, improved ECMAScript and CSS support and also contained a number of new flags.[14] Further, Microsoft announced that it was working on VP9, WOFF 2.0, Web Speech API, WebM, FIDO 2.0, and Beacon API.

EdgeHTML has often been compared to Gecko due to its standards support and lack of compatibility with Webkit.[15]

Releases

EdgeHTML versionRelease dateNotes
12.0November 12, 2014Beta version that was part of a special Internet Explorer build
12.10049March 31, 2015Beta is now part of the Microsoft Edge browser
12.10166July 9, 2015
12.10240July 15, 2015Initial public release of Microsoft Edge. Contains improvements to performance, support for HTML5 and CSS3.
12.10525August 18, 2015This release contains initial groundwork for Object RTC in Microsoft Edge.
12.10532August 27, 2015New features such as Pointer Lock (Mouse Lock), Canvas blending modes, and new input types.
13.10547September 18, 2015Edge HTML has been updated to version 13, extended support for HTML5 and CSS3, Extended srcset (sizes), a[download] attribute, Canvas ellipse, SVG external content, WebRTC - Object RTC API (desktop).
13.10565October 12, 2015CSS initial and unset values, initial support for docked F12 Developer Tools.
13.10586November 5, 2015First public platform update, includes further enhancements to HTML5, including Object RTC support.[16]
13.11099January 13, 2016
14.14267February 18, 2016Initial plumbing for Web Notifications support.
14.14279March 4, 2016
14.14291March 17, 2016Preview support for the VP9 video format on some devices.
14.14316April 6, 2016new Web Platform features
14.14327April 20, 2016Beacon interface and accessibility improvements.
14.14342May 10, 2016Web Notifications, Beacon and Fetch APIs became enabled by default, Performance improvements for several common JavaScript APIs.
14.14352May 26, 2016H.264/AVC decoding became available through the ORTC API.
14.14356June 1, 2016Various performance and reliability improvements and bug fixes.
14.14361June 8, 2016TCP Fast Open is now disabled by default.
14.14366June 14, 2016Fixed an issue that could result in abnormally high CPU usage when open to a page with many animated GIFs, as well as an issue resulting in certain captchas not displaying correctly.
14.14367June 16, 2016Improvements to reduce battery usage on Windows 10 Mobile when Microsoft Edge is running in the background.
14.14376June 28, 2016
14.14393August 2, 2016
14.14901August 11, 2016
14.14915August 31, 2016Partial implementation of Webkit-Text-Stroke and CSS outline-offset, partial support for WebRTC 1.0.
14.14926September 14, 2016

Improved performance on websites with changes to large numbers of HTML Elements containing text by improving spellchecker efficiency. This results in substantially improved performance on websites like TweetDeck. Addressed the largest cause of reliability issues in Insider builds of Microsoft Edge, which should improve reliability on major sites such as Facebook and Outlook.

15.14942October 7, 2016

Enabled H.264/AVC support by default for RTC scenarios. Ongoing work to add support for CSS Custom Properties. Ongoing work to add support for CSP 2.0 and WebRTC 1.0

15.14959November 3, 2016
15.14986December 7, 2016
15.15063April 11, 2017
15.15254October 11, 2017Latest browser engine of Microsoft Edge for Windows 10 Mobile.
16.16299October 8, 2017WebAssembly enabled by default.
17.17134April 30, 2018
18.17763November 13, 2018
18.18362May 21, 2019
18.18363November 12, 2019
18.19041May 27, 2020

See also

References