Interplay Entertainment

Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well as investor Chris Wells. As a developer, Interplay is best known as the creator of the Fallout series and as a publisher for the Baldur's Gate and Descent series.

Interplay Entertainment Corp.
FormerlyInterplay Productions (1983–1998)
Company typePublic
Expert MarketIPLY
IndustryVideo games
FoundedOctober 1983; 40 years ago (1983-10) in Irvine, California, US
Founders
Headquarters,
US
Area served
Worldwide
Key people
Hervé Caen (CEO)
Products
Revenue1,380,000 United States dollar (2010) Edit this on Wikidata
1,030,000 United States dollar (2010) Edit this on Wikidata
Websiteinterplay.com

History

Interplay Productions

The logo used for Interplay Productions on the cover of Wasteland; Brian Fargo stated that the logo was intended to resemble a person seated in front of a keyboard.[1]

Prior to Interplay, the company's founding developers—Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman—worked for Boone Corporation, a video game developer based in California.[2] When Boone eventually folded, the four got together with investor Chris Wells and, believing they could create a company that was better than Boone, founded Interplay in October 1983.[2][3][4] The first projects were non-original and consisted of software conversions and even some military work for Loral Corporation.[5] After negotiations with Activision, Interplay entered a US$100,000 contract to produce three illustrated text adventures for them.[6][5] Published in 1984, Mindshadow is loosely based on Robert Ludlum's Bourne Identity while The Tracer Sanction puts the player in the role of an interplanetary secret agent. Borrowed Time which features a script by Arnie Katz's Subway Software followed in 1985. These adventures built upon work previously done by Fargo; his first game was the 1981-published Demon's Forge.[5]

The same year, Interplay Productions, then contracted out by Electronic Arts, ported EA's Racing Destruction Set to the Atari 8-bit family of computers. The conversion, entirely coded by Rebecca Heineman, was released in 1986 via Electronic Arts for the United States and Ariolasoft for the European market.

Interplay's parser was developed by Fargo and an associate and in one version understands about 250 nouns and 200 verbs as well as prepositions and indirect objects.[7] In 1986, Tass Times in Tonetown followed. Interplay made a name for itself as a quality developer of role-playing video games with the three-part series The Bard's Tale (1985–1988), critically acclaimed Wasteland (1988) and Dragon Wars (1989). All of them were published by Electronic Arts.[citation needed]

Interplay started publishing its own games, beginning with Neuromancer and Battle Chess, in 1988, and then moved on to publish and distribute games from other companies, while continuing internal game development. In 1995, Interplay published the hit game Descent, developed by startup Parallax Software. Interplay published several Star Trek video games, including Star Trek: 25th Anniversary for computers and for Nintendo Entertainment System and Star Trek: Judgment Rites. These games had later CD-ROM editions released with the original Star Trek cast providing voices. Interplay also published Starfleet Academy and Klingon Academy games, and Starfleet Command series, beginning with Star Trek: Starfleet Command. Another game, Star Trek: Secret of Vulcan Fury, was in development in the late 1990s but was never completed and much of its staff laid off due to budgetary cuts prompted by various factors. In 1995, after several years of delays, Interplay finally published its role-playing game Stonekeep. Other PC games released during the mid- to late 1990s included Carmageddon, Fragile Allegiance, Hardwar and Redneck Rampage.[citation needed]

In 1997, Interplay developed and released Fallout, a successful and critically acclaimed role-playing video game set in a retro-futuristic post-apocalyptic setting. Black Isle Studios, a newly created in-house developer, followed with the sequel, Fallout 2, in 1998. Another successful subsequent Interplay franchise was Baldur's Gate, a Dungeons & Dragons game that was developed by BioWare and which spawned a successful expansion, sequel and spin-off series. The spin-off series started with Baldur's Gate: Dark Alliance; the game's success forged a sequel as well. Aside from Dark Alliance, Interplay published a few notable console series such as Loaded and the fighting game series ClayFighter and the games by Shiny Entertainment, MDK and Wild 9.[8][citation needed]

Rebranding as Interplay Entertainment, Titus minority acquisition (1998–2002)

In 1998, Interplay's financial issues went under dire with the company threatened to be placed under bankruptcy due to status in the banktruptcy court. To avert bankruptcy, Interplay went public on the NASDAQ stock exchange under the name Interplay Entertainment.[9]

By 1999, Interplay continued to endure losses under Brian Fargo due to increased competition, less-than-stellar returns on Interplay's sports division, and the lack of console titles. Because of this, the company forced itself to seek additional funding from an outside third-party. On February 17, 1999, the company entered into a distribution agreement with British game publisher Virgin Interactive, where Interplay would acquire a 43.9% stake (initially a 49.9% stake) in the company and allow Virgin to exclusively distribute their titles in Europe, effectively replacing Interplay's own distribution arm in the region. Interplay also announced that they would distribute Virgin Interactive's titles in North America and several other territories including South America and Japan.[10][11] On March 23, 1999, it was announced that the Paris-based Titus Interactive had invested $10 million in the publisher with a considered chance of purchasing Universal Pictures' stake in Interplay, which would allow Titus to own 34% of the company's shares and allow for Interplay to distribute Titus' products in North America.[12] By May, $25 million was invested by Titus, which within a few months was increased by another $10 million.[13] By August, Titus owned 57% of Interplay's shares.[14]

On 16 April 2001, Titus announced they had expanded their control shares in Interplay to 72.5%. On the same day, they announced they had purchased Interplay's stake in Virgin Interactive, effectively making the latter a fully-owned subsidiary of Titus, which was to allow the three companies to simplify their European distribution arms under the singular Virgin Interactive umbrella.[15] On August 28, Titus announced that they had appointed Vivendi Universal Publishing as Interplay's North American distributor in order for Interplay to focus more on development. Prior to this, Titus resecured full distribution rights to its titles in North America, which were not counted for as part of the Vivendi Universal deal.[16] On September 27, Interplay announced that Baldur's Gate: Dark Alliance and Giants: Citizen Kabuto would become the first titles under the new agreement.[17] On November 29, 2001, BioWare announced that they had ended their partnership with Interplay, citing unpaid royalties and Titus sublicensing distribution to third-parties for the reason.[18] BioWare took Neverwinter Nights with them, with Infogrames purchasing worldwide publishing rights to the title in January 2002, while BioWare eventually reconsidered with Interplay.[19]

Continued struggles (2002–2018)

On January 24, 2002, Interplay founder and CEO Brian Fargo resigned from the company, following Interplay's failed move to expand to console gaming as well as conflictions with Titus Interactive.[20][21] He later went on to found InXile Entertainment. Titus' co-founder Hervé Caen took over as Interplay's new CEO and began a range of several unpopular but arguably necessary decisions to cancel various projects, in order to save the company. In April 2002, the company sold Shiny Entertainment to Infogrames for $47 million, which at turn also included a then-upcoming video game based on The Matrix as well as the video game rights to the property transferring over.[22] Due to a low share price, Interplay's shares were delisted from the NASDAQ in 2002 and now trade on the over the counter (OTC) market.[23]

The company continued to struggle throughout 2003 following an assortment of poorly-selling console titles. On September 29, 2003, the company was entered into a lawsuit with Vivendi Universal over alleged breaches of their partnership and a failure of payment. This led to Interplay ending their North American distribution deal with Vivendi Universal Games.[24] On December 8, 2003, Interplay closed down Black Isle Studios and laid off their entire staff.[25] The company was also involved in issues including debt. Feargus Urquhart later left Black Isle Studios and Interplay suffered a loss of US$20 million in that year.[26]

By June 2004, Interplay's fate was appearing to show, once employees were showing up locked out of the company's offices and other events ensuring, although Titus' co-founder Eric Caen denied that Interplay was closing, deeming them as being "Still There".[27] However, by June 7, it was reported that several California labor investigators had forcefully shut down Interplay's offices over unpaid royalties to developers, unpaid employees and not issuing any health insurance to them.[28] By June 9, Interplay's offices had reopened after Herve Caen secured the funds to pay the insurance for Interplay's staff. On the same day, Titus Interactive announced they were declaring bankruptcy, which made Interplay's future uncertain.[29] In July, they sold the Redneck Rampage franchise to Vivendi Universal Games for $300,000, and in October, licensed the rights to the Fallout franchise to Bethesda Softworks under a three-game deal, while Interplay would retain ownership of the franchise as well as full rights to an MMO title – Fallout Online.[30] By then, Interplay's financial issues began to worsen.

In January 2005, Titus Interactive was officially declared bankrupt and closed down all its French operations effectively.[31] Interplay soon purchased Titus' former assets and led to the company being burdened with debt.

In 2006, Interplay was brought up to the bankruptcy court once again in order to avoid the company going out of business.

In April 2007, in order to pay off creditors, the company altered its licensing agreement with Bethesda Softworks and sold the Fallout IP to them.[32][33]

In September 2008, several games from Interplay's catalog were re-released on the digital distribution service GOG.com after being unavailable in retail distribution for years.[34]

In August 2013, Interplay acquired the remaining rights to the FreeSpace franchise for $7,500 after THQ went to bankruptcy court.[35]

Focus on re-releases of IP (2018–present)

Interplay is co-publishing, with 3D Realms, a remaster of Xatrix Entertainment's 1999 game Kingpin: Life of Crime, which was originally published by Interplay. Known as Kingpin: Reloaded, the game will be developed by Slipgate Ironworks. This was announced on January 17, 2020.[36]

In 2021, Interplay, via Black Isle Studios, re-released Baldur's Gate: Dark Alliance on modern consoles, and later that year also released a port of it on PC for the first time.[37][38]

Litigation

In 2003 and 2004 Snowblind Studios and Interplay Entertainment had a dispute regarding the Dark Alliance Engine for Fallout: Brotherhood of Steel, Baldur's Gate: Dark Alliance II, and the GameCube version of the original Dark Alliance. The resolution allowed Interplay to retain the work they had already done using that engine, but not to use it in new work.[citation needed]

Bethesda Softworks sued Interplay in 2009, seeking an injunction to stop Interplay from developing Fallout Online and from selling Fallout Trilogy. After several trials spanning almost three years, Interplay gave Bethesda the full rights for Fallout Online for $2 million. Interplay's rights to sell and merchandise Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel expired on December 31, 2013.[39]

In 2010, TopWare Interactive revealed that they were developing Battle vs. Chess to be published by SouthPeak Games.[40] Interplay sued them and won an injunction to stop sales in the United States. Interplay won the case by default, and a settlement for $200,000 plus interest was agreed upon on November 15, 2012.[41]

Games

NameYearGenre(s)PlatformsNotes
Actua Tennis1999SportsPS, WinPublished the North American version only.
Adventures of Rad Gravity, TheThe Adventures of Rad Gravity1990PlatformNESPublished by Activision.
Alone in the Dark1993Survival horror3DO, DOS, MacDeveloped by Infogrames.
Another World1991Action-adventure3DO, Ami, AppGS, DOS, Mac, SMD, SNES, STAlso known as Out of This World in the US, developed by Delphine Software.
Astro Chase 3D1994ShooterMacDeveloped by First Star Software.
Atomic Bomberman1997ActionWin
Baldur's Gate1998Role-playingMac, WinDeveloped by BioWare.
Baldur's Gate II: Shadows of Amn2000Role-playingMac, WinDeveloped by BioWare.
Baldur's Gate: Dark Alliance2001Role-playingGCN, PS2, XboxDeveloped by Snowblind Studios. GameCube version developed by High Voltage Software.
Baldur's Gate: Dark Alliance II2004Role-playingPS2, Xbox
Bard's Tale, TheThe Bard's Tale1985Role-playingAmi, AppGS, AppII, C64, DOS, Mac, STReleased as Tales of the Unknown, Volume 1: The Bard's Tale, published by Electronic Arts.
Bard's Tale Construction Set, TheThe Bard's Tale Construction Set1991Role-playingAmi, DOS
Bard's Tale II: The Destiny Knight, TheThe Bard's Tale II: The Destiny Knight1986Role-playing gameAmi, AppGS, AppII, C64, DOSPublished by Electronic Arts.
Bard's Tale III: Thief of Fate, TheThe Bard's Tale III: Thief of Fate1988Role-playing gameAppII, C64Published by Electronic Arts.
Battle Arena Toshinden 21998FightingWinDeveloped by Kinesoft.
Battle Chess1988Chess3DO, Ami, AppGS, AppII, C64, CD32, CDTV, DOS, Mac, ST, Win
Battle Chess 40001992ChessDOS
Battle Chess Enhanced CD-ROM1992ChessDOS, Mac
Battle Chess II: Chinese Chess1990ChessAmi, DOS
Battle Chess: Game of Kings2015ChessWin
Battlecruiser 3000AD v2.01998Space trading and combat simulatorWin
Beat the House 21997CasinoWinDeveloped by Cetasoft.
Black Dahlia1998AdventureWinPublished the North American and South American versions only.
Blackthorne1994PlatformDOS, GBA, Mac, S32X, SNESDeveloped by Blizzard Entertainment.
Blood & Magic1996Real-time strategyDOS, WinDeveloped by Tachyon Studios.
Boogerman: A Pick and Flick Adventure1995PlatformSMD, SNES, Wii
Borrowed Time1985Interactive fictionAmi, App, C64, DOS, ST, MacPublished by Activision.
Bust-A-Move 42000PuzzleWinDeveloped by Taito.
Buzz Aldrin's Race Into Space1993Construction and management, turn-based strategyDOSDeveloped by Strategic Visions.
Byzantine1997Adventure, educationalWinDistributed the North American version only.
Caesars Palace 20002000CasinoDC, PS1, WinDeveloped by Runecraft.
Caesars Palace II1998CasinoGBC, PS1
Caesars Palace Slots1998CasinoDOS
Carmageddon1997Racing, vehicular combatDOS, Mac
Carmageddon II1998Racing, vehicular combatGBC, Mac, N64, PS1, Win
Casper1996Action-adventure3DO, GBC, PS1, Sat
Castles1991StrategyAmi, DOS, STDeveloped by Quicksilver Software.
Castles II: Siege and Conquest1991Real-time strategyAmi32, DOS, Mac
Championship Golf: The Great Courses of the World, Volume One – Pebble Beach1986SportsAmi, DOS
Checkmate1990ChessAmi32, ST
ClayFighter1993FightingNDSi, SMD, SNES, WiiDeveloped by Visual Concepts.
ClayFighter 2: Judgment Clay1995FightingSNES
ClayFighter 63⅓1997FightingN64
ClayFighter: The Sculptor's Cut1998FightingN64Released as a Blockbuster Video rental exclusive.
ClayFighter: Tournament Edition1994FightingSNESDeveloped by Visual Concepts and released as a Blockbuster Video rental exclusive
Claymates1993PlatformSNESDeveloped by Visual Concepts.
Conquest of the New World1996StrategyDOS, Mac
Crazy Cars: Hit the Road2012RacingDroid, iOS, WinDeveloped by Little World Entertainment and published by Microïds.
Crazy Cats Love2011PuzzleiOS
Crime Killer1998ActionPS1, WinDeveloped by Pixelogic.
Cruise for a Corpse1991AdventureAmi, DOS, MacPublished by Interplay.
Cyberia1994Action-adventure3DO, DOS, PS1, Sat
Darius Gaiden1998Shoot 'em upWinDeveloped by Kinesoft
Death and the Fly2011Puzzle-platformWinDeveloped by Independent Programmist Group.
Descent1994First-person shooterArc, DOS, Mac, PS1, WinDeveloped by Parallax Software.
Descent 2Descent II1996First-person shooterArc, DOS, Mac, PS1, WinDeveloped by Parallax Software.
Descent 31999First-person shooterMac, Lin, WinDeveloped by Outrage Entertainment.
Descent: FreeSpace – The Great War1998Space combat simulatorWinDeveloped by Volition.
Descent to Undermountain1997Role-playingDOS
Die by the Sword1998Action-adventureWinDeveloped by Treyarch Invention.
Disruptor1996First-person shooterPS1Published the PAL and Japanese versions only.
Dragon Dice1997StrategyWin
Dragon Wars1989Role-playingAmi, AppGS, AppII, C64, DOS
Dragon's Blood2000Hack and slashDCPublished non-North American releases.
Dungeon Master II: The Legend of Skullkeep1993Role-playingAmi, DOS, Mac, PC98, SCD
Earth 21401997Real-time strategyDOSPublished by Interplay in North America.
Earthworm Jim1994PlatformSCD
Earthworm Jim 3D1999PlatformN64, WinPublisher only. Rockstar Games was licensed to publish the North American release of the N64 version.
Earthworm Jim 4UnreleasedPlatformAmicoReportedly canceled.
Evolva2000ActionWinDeveloped by Computer Artworks.
F/A-18E Super Hornet2000Combat flight simulatorWinDistributed the North American version only.
Fallout1997Role-playingDOS, Mac, Win
Fallout 21998Role-playingDOS, Mac, Win
Fallout Tactics: Brotherhood of Steel2001Tactical role-playingWinDeveloped by Micro Forté.
Fallout: Brotherhood of Steel2004Action role-playingPS2, Xbox
Fatal Fury 3: Road to the Final Victory1998FightingWinDeveloped by Kinesoft
Forgotten Realms Archives, TheThe Forgotten Realms Archives1997Role-playingDOS, WinA compilation of several Advanced Dungeons & Dragons games by Strategic Simulations, Inc.
Fragile Allegiance1997Real-time strategyDOS, WinPublished the North American version only.
Frankenstein: Through the Eyes of the Monster1995AdventureMac, Sat, WinDeveloped by Amazing Media.
FreeSpace 21999Space combat simulatorWinDeveloped by Volition.
Future Wars1990AdventureAmi, DOS, STDeveloped by Delphine Software.
Gekido2000Beat 'em upPS1Published the North American version only.
Gex: Enter the Gecko1999PlatformGBCPublished the European version only.
Giants: Citizen Kabuto2000Third-person shooterPS2, Win
Hardwar1998Space combat simulatorWinPublished the North American version only.
Heart of Darkness1998PlatformPS1, WinPublished the North American version only.
Heart of the Alien1994PlatformSCDBy Interplay Entertainment and Delphine Software. Developed by Virgin Interactive.
Homesteader2011Tile-matchingWinDeveloped by Bogemic Games.
Hostile Waters: Antaeus Rising2001Real-time strategyWinPublished the North American version only.
Hunter: The Reckoning2002Hack and slashGCN, Xbox
Icewind Dale2000Role-playingWin
Icewind Dale II2002Role-playingWin
Incoming1999ShooterDCPublished the North American version only.
International Rally Championship1997RacingWinDeveloped by Magnetic Fields.
Interplay Sports Baseball Edition 20001999SportsPS1, WinReleased as Interplay Sports Baseball 2000 for PS1.
Invictus2000Real-time strategyWinDeveloped by Quicksilver Software.
J.R.R. Tolkien's The Lord of the Rings, Vol. I1990Role-playingAmi, DOS
J.R.R. Tolkien's The Lord of the Rings, Vol. I1994Role-playingSNES
J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers1992Role-playingDOS
Jagged Alliance 2: Unfinished Business2000Tactical role-playingWinDeveloped by Sir-Tech.
James Bond 007: The Stealth Affair1990AdventureAmi, DOS, STPublished the North American release only.
Jetfighter III1997Combat flight simulatorDOSDeveloped by Mission Studios.
Jetfighter: Full Burn1998Combat flight simulatorWinPublished the North American and South American versions only.
Kingdom: The Far Reaches1995Interactive film3DO, DOS, Mac
Kingpin: Life of Crime1999First-person shooterLin, WinDeveloped by Xatrix Entertainment.
Kingpin: ReloadedTBAFirst-person shooterNS, PS4, Win, XBOTo be published by Interplay & 3D Realms.
Last Express, TheThe Last Express2000AdventureDOS, MacRe-release only.
Learn to Program BASIC1998EducationalMac, Win
Legendary Wars: T-Rex Rumble2010Real-time strategyNDSi
Lexi-Cross1991WordDOS, Mac
Lionheart: Legacy of the Crusader2003Role-playingWinCo-developed with Reflexive Entertainment.
Loaded1995Shoot 'em upPS1, SatPublished the North American version only.
Lost Vikings, TheThe Lost Vikings1992Puzzle-platformAmi, Ami32, DOS, SMD, SNESDeveloped by Silicon & Synapse.
Lost Vikings 2, TheThe Lost Vikings 21997Puzzle-platformPS1, Sat, SNES, WinKnown in the United States as Norse By Norsewest: Return of the Lost Vikings
Mario Teaches Typing1992EducationalDOS, Mac
Mario Teaches Typing 21997EducationalMac, Win
Mario's Game Gallery1995Game compilationDOS, Mac, WinOriginally sold for DOS and Macintosh, later rereleased as Mario's FUNdamentals for Macintosh and Windows
MDK1997Third-person shooterDOS, Mac, PS1, Win
MDK22000Third-person shooterDC, PS2, Wii, WinDeveloped by BioWare.
MDK2 HD2011Third-person shooterWinDeveloped by Overhaul Games.
MeantimeCanceledRole-playingAppII, C64
Mechanized Assault & Exploration1996StrategyDOS
Mechanized Assault & Exploration 21998StrategyWin
Men in Black: The Series1999Shoot 'em upGBCPublished the European version only.
Messiah2000Action game, shooter gameWinDeveloped by Shiny Entertainment.
Metropolis Card Club2001CasinoWin
Milo's Astro Lanes1999SportsN64Published the PAL version only.
Mindshadow1984AdventureAmi, AppII, ATR, C64, CPC, DOS, Mac, ST, ZXPublished by Activision.
Mortyr 2093-19441999First-person shooterWinPublished the North American version only.
Mummy: Tomb of the Pharaoh1996AdventureMac, WinDeveloped by Amazing Media.
Neuromancer1988Action-adventureAmi, AppGS, AppII, C64, DOS
Normality1996AdventureDOSPublished the North American version only.
Of Light and Darkness: The Prophecy1998AdventureWin
Omar Sharif on Bridge1992CardDOSPublished the North American version only.
Off-Road Redneck Racing2001RacingWinPublished the North American version only.
Peter Jacobsen's Golden Tee Golf1998SportsWinDeveloped by Incredible Technologies.
Pinball Yeah!2010PinballMac, iOS, WinDeveloped by CodeRunners and published under the label Interplay Discovery.
Planescape: Torment1999Role-playingWin
Poker Night with David Sklansky1999CasinoWinDeveloped by Cetasoft.
Prehistorik Man2010PlatformNDSi
Pro League Baseball1992SportsDOSDistributor only.
Project V13CanceledRole-playingWin
Puzzle Bobble1996Tile-matchingWinDeveloped by Kinesoft.
Puzzle Bobble 21997Tile-matchingWinDeveloped by Kinesoft.
R/C Stunt Copter1999Flight simulatorPS1
Raiden II1997Shoot 'em upWinDeveloped by Kinesoft.
Realms of the Haunting1997Action-adventureDOSPublished the North American version only.
Red Asphalt1998RacingPS1
Redneck Deer Huntin'1998SportsDOSDeveloped by Xatrix Entertainment.
Redneck Rampage1997First-person shooterDOS, MacDeveloped by Xatrix Entertainment.
Redneck Rampage Rides Again1998First-person shooterDOSDeveloped by Xatrix Entertainment.
Re-Loaded1996Shoot 'em upDOS, PS1
Renegade Racers2000RacingPS1, WinDeveloped by Promethean Designs.
Riddle of the Maze, TheThe Riddle of the Maze1994Interactive fictionMac
RoboCop Versus The Terminator1993PlatformSNESPublished by Virgin Interactive.
Rock n' Roll Racing1993RacingGBA, SMD, SNESDeveloped by Silicon & Synapse.
RPM Racing1991RacingSNESDeveloped by Silicon & Synapse.
Run Like Hell2002Third-person shooterPS2, XboxDeveloped by Digital Mayhem
Russian 6 Pak1994Game compilationDOSDeveloped by MIR Dialogue.
Sacrifice2000Real-time strategyWin
Samurai Shodown II2000FightingWinDeveloped by Kinesoft.
Sandwarriors1997Combat flight simulatorWinPublished the North American version only.
Shattered Steel1996Vehicle simulatorDOS, MacDeveloped by BioWare.
SimCity Enhanced CD-ROM1994City-buildingDOSLicensed by Maxis.
Solitaire Deluxe for Windows1995CardWin
Solitaire for Windows1993CardWin
Soulbringer2000Role-playingWinPublished the North American version only.
Star Reach1994Real-time strategyDOS
Star Trek: 25th Anniversary1992AdventureAmi, DOS, Mac
Star Trek: 25th Anniversary1992AdventureNESPublished by Ultra Games in North America and Konami in Europe.
Star Trek: 25th Anniversary1992ActionGBProduced by Interplay, developed by Visual Concepts, published by Ultra Games.
Star Trek: Judgment Rites1993AdventureDOS, Mac
Star Trek: Klingon Academy2000Space flight simulatorWin
Star Trek: New Worlds2000StrategyWin
Star Trek Pinball1998PinballDOS
Star Trek: Starfleet Academy1997Space flight simulatorMac, Win
Star Trek: Starfleet Academy – Starship Bridge Simulator1994SimulationS32X, SNESDeveloped by Paramount Interactive
Star Trek: Starfleet Command1999Real-time tactics, space flight simulatorWin
Star Trek Starfleet Command II: Empires at War2000Real-time tactics, space flight simulatorWin
Start-Up2000Business simulation gameWinDistributed the North American version only.
Stonekeep1995Role-playingDOS
Stonekeep: Bones of the Ancestors2012Role-playingWiiDeveloped by Alpine Studios.
Super Castles1994StrategySNESA Japan-exclusive video game
Super Runabout: San Francisco Edition2000RacingDCPublished the North American version only.
SWIV 3D1996Shoot 'em upDOS, WinPublished the North American version only.
Swords and Serpents1990Role-playingNESPublished by Acclaim Entertainment.
Tanktics1999StrategyPS, WinPublished the North American version only.
Tass Times in Tonetown1986Interactive fictionAmi, AppGS, AppII, C64, DOS, Mac, STPublished by Activision.
Tempest 20001996Shoot 'em upPS1, SatDeveloped by High Voltage Software. Titled Tempest X3 for PlayStation.
Time Gate: Knight's Chase1996Action-adventureDOSCo-published with I-Motion in North America.
Tommy Tronic2010PlatformWinDeveloped by Oasis Games and published under the label Interplay Discovery.
Total Recall1990PlatformNESDeveloped by Acclaim Entertainment.
Tracer Sanction, TheThe Tracer Sanction1984Interactive fictionAppII, C64, DOSPublished by Activision.
Track Meet1991SportsGB
Trog!1991MazeNESLicensed by Bally Midway Mfg Co. Produced by Interplay, developed by Visual Concepts, published by Acclaim Entertainment, Inc.
USCF Chess1997ChessWin
Virtual Deep Sea Fishing1999FishingWinDeveloped by Taff System.
Virtual Pool1995SportsDOS, Mac, PS1, WinDeveloped by Celeris.
Virtual Pool 21997SportsWinDeveloped by Celeris.
Virtual Pool 32000SportsWinDeveloped by Celeris.
Virtual Pool Hall1999SportsWinDeveloped by Celeris.
Virtual Snooker1996SportsDOSDeveloped by Celeris.
VR Baseball 20001998SportsWin
VR Baseball '971997SportsPS1, Win
VR Baseball '991998SportsPS1
VR Soccer1996SportsDOS, PS1, Sat
VR Sports Powerboat Racing1998RacingPS1, WinDeveloped by Promethean Designs.
Wall Street Trader 20001999Business simulationWinDistributed the North American version only.
Warcraft: Orcs & Humans1994Real-time strategyWinPublished the European version only.
Wasteland1988Role-playingAppII, C64, DOS
Waterworld: The Quest for Dry Land1997Real-time strategyDOSDeveloped by Intelligent Games.
Whiplash1996RacingDOSDeveloped by Gremlin Interactive.
Wild 91998PlatformPS1
Wild Wild Racing2000RacingPS2Developed by Rage Software.
Wolfenstein 3D1994First-person shooter3DO, MacDeveloped by id Software.
Y2K: The Game1999AdventureWinDeveloped by Runecraft.
Zeitgeist: Laser Fighter1998Rail shooterWinDeveloped by Kinesoft.
Zero Divide: Techno Warrior1998FightingWinDeveloped by Kinesoft.


Studios

Interplay Discovery

This is a program in which Interplay publishes video games for indie developers. Five games have been released under the program and each is either a platformer or a puzzle video game and is released under digital distribution.

Games released under Interplay Discovery

  • Pinball Yeah! is Interplay's first game, created by the Coderunners team based in Portugal and their first game since their return. The player must fight against an evil virtual AI system that wants nothing more than to see the demise of the player's high score.[42]
  • Tommy Tronic is Interplay's second game by the Discovery program and was developed by Oasis Games and was the studio's first project. Tommy Tronic features classic platforming. The player must run away from Giant Carrots and fight mutated tomatoes.[43]
  • Despite being the fourth announced game for the Discovery program, Homesteader is the third game released for the Discovery program. The game is developed by Bogemic Games and is a match-3 puzzle game. The game was released for the PC and had a framerate error.[44]
  • Despite being the third game announced for the Discovery program, Death and the Fly is the fourth game released for the Discovery Program.[45]
  • Crazy Cats Love is developed by Wolf Games and is Interplay's first video game made using the Unity 3D engine.

Defunct studios

References

External links