Krita (/ˈkrtə/ KREE-tə)[6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation. Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer management, vector artwork support, and switchable customisation profiles.

Krita
Developer(s)Krita Foundation, KDE
Initial release21 June 2005; 18 years ago (2005-06-21)
Stable release
5.2.2[1] Edit this on Wikidata / 7 December 2023
Repository
Written inC++, Qt
Operating systemWindows, macOS, Linux,[2] Android, ChromeOS,[3][4] Haiku
PlatformIA-32 and x64
Size111–201 MiB (varies by operating system)
TypeRaster graphics editor
LicenceGPL-3.0-only[5]
Websitekrita.org

Name

The project's name "Krita" is primarily inspired by the Swedish words krita, meaning "crayon" (or chalk), and rita which means "to draw".

History

The Krita team in 2014
Free web comic Pepper&Carrot artwork by David Revoy (left) is drawn in Krita. In 2022, Revoy made an interpretation of Krita's mascot, Kiki (right).

Early development of the project can be tracked back to 1998 when Matthias Ettrich, founder of KDE, showcased a Qt GUI hack for GIMP at Linux Kongress. The idea of building a Qt-based image editor was later passed to KImage, maintained by Michael Koch, as a part of KOffice suite. In 1999, Matthias Elter proposed the idea of building the software using CORBA around ImageMagick. To avoid existing trademarks on the market, the project underwent numerous name changes: KImageShop, Krayon, until it was finally settled with "Krita" in 2002. The first public version of Krita was released with KOffice 1.4 in 2004.[7] In years between 2004 and 2009, Krita was developed as a generic image manipulation software like Photoshop and GIMP.[8]

A change of direction happened to the project in 2009, with a new goal of becoming digital painting software like Corel Painter and SAI. Also from that point, the project began to experiment with various ways of funding its development, including Google Summer of Code and funded jobs for students. As a result, the development gained speed and resulted in better performance and stability.[9]

The Krita Foundation was created in 2013 to provide support for Krita's development. It collaborated with Intel to create Krita Sketch as a marketing campaign and Krita Studio with KO GmbH as a commercially supported version for movie and VFX studios. Kickstarter campaigns have been used to crowdfund Krita's development since 2014.[citation needed]

TimeVersionRaisedKickstarter CampaignStable release
July 20142.9.x€19,955Faster Development, better PSD support, layers, masks, brush, resource manager, display, etc.February 2015
May 20153.0.x€30,520Better performance, animation support, layer, workflow, transform, filter, brush, etc.May 2016
May 20164.0.x€38,579Better text tools and vector art capability, python scripting support, etc.March 2018[10]
5.0.XBrushes, Gradients and Pallets get revamped, animation system improvements, screen recorder.[11]December 2021

On May 23, 2020, the beta version of Krita was released for Android and ChromeOS.[12][13][14]

Design and features

The current version of Krita is developed with Qt 5 and KDE Frameworks 5. It is designed primarily for concept artists, illustrators, matte and texture artists, and the VFX industry. It has the following key features:[15]

User experience design

Krita's right-click HUD, the Popup-palette
Pencil tool work

Krita's UX was designed with graphics tablet users in mind. It uses a combination of pen buttons, keyboard modifiers and an icon-based HUD to ensure frequently-used functions can be accessed by fewer clicks, without the need to search through text-based menus.

Most-used drawing commands can be accessed via touch by combining keyboard modifiers with pen/mouse buttons and gestures:

CommandInput
Brush size +/-Shift + Pen drag
Pick colourCtrl + Pen tap
PanPen button + Pen move
ZoomCtrl + Pen button + Pen move
RotateShift + Pen button + Pen move

Pop-up Palette is Krita's right click HUD. It enables instant access to the following functions:

BrushColourView
10 loaded brush presetsColour ring selectorZoom
Load other preset groupsFG/BG colour displayRotate
Brush size, opacity, flow, spacing, angleRecent colourMirror
Canvas-only
Reset view
Controls of one of Krita's many brush engines
Krita's stock brushes

Painting tools

Krita's core digital painting tools include:

BrushesDrawing assistantsSelection toolsTransformation tools
Graphics tablet supportAdjustable interference intensityRectangleFree position
9 different brush enginesInfinite and parallel straight rulersEllipseRotate
Modelled after real toolsSplines (curves)Freehand (lasso)Scale
Highly adjustableEllipsesPolygonShear
Remembers settings for each physical penPerspectiveOutlinePerspective
Pen stabilizerVanishing pointFillWarp
Multibrush painting supportFish-eye pointColorCage
OpacityLiquify
Krita's animation workspace (4.0 version)

Animation tools

Krita's animation tools are designed for frame-by-frame raster animation. They have the following features:

InterfaceImportExport
Similar interface to Adobe AnimateBatch import of framesRender with FFmpeg
Timeline controlsOutput to individual frames
Real-time animation playback controlsOutput to GIF, AVI, MP4, etc.
Onion-skin display
Krita's vector tools

Vector tools

Krita uses vector tools for non-destructive editing of the following objects:

  • Path
  • Selection
  • Text (artistic, multiline, calligraphy)
  • Vector art
  • Fill and gradient
Krita's layer and mask controls

Layers and masks

Krita's layer and mask features include:

Layer managementMask applies toNon-destructive layersNon-destructive masks
Multiple-level layer groupsRaster layersClone layersTransparency masks
Select multiple layersVector layersFilter layersFilter masks
Drag-and-drop layersLayer groupsFill layersColourise masks
Layer highlightingNon-destructive layersFile layersTransform masks
Local selection masks

Customisation

Krita's resource manager

Krita's resource manager allows each brush or texture preset to be tagged by a user and quickly searched, filtered and loaded as a group. A collection of user-made presets can be packaged as "bundles" and loaded as a whole. Krita provides many such brush set and texture bundles on its official website.

Customisable tool panels are known as Dockers in Krita. Actions include:

  • 2 customisable toolbars
  • Toggle display of each docker
  • Attach any docker to any sides of main window, or detach to float free
  • Buttons to collapse/expand each docker panel
  • Group dockers by tabs

Workspaces allow UI customizations for different workflows to be saved and loaded on demand.

Text quality on Krita's OpenGL canvas with non-integer zooming, rotation and mirror

Display

OpenGL accelerated canvas is used to speed up Krita's performance. It provides the following benefits:

  • Better framerate and response time: pen actions can be reflected without delay
  • Better-quality, fast and continuous zooming, panning, rotation, wrap-around and mirroring
  • Requires a GPU with OpenGL 3.0 support for optimal experience. In the case of Intel HD Graphics, that means Ivy Bridge and above.
Krita's colour space loader

Full colour management is supported in Krita with the following capabilities:

  • Assign and convert between colour spaces
  • Realtime colour proofing, including colour-blind mode
  • Colour model supported: RGBA, Grey, CMYKA, Law, YCbCr, XYZ
  • Colour depth supported: 8-bit integer, 16-bit integer, 16-bit floating point, 32-bit floating point

Filters

Krita's G'MIC filter controls

Krita has a collection of built-in filters and supports G'MIC filters. It has real-time filter preview support.

Filters included in a default installation: levels, colour adjustment curves, brightness/contrast curve, desaturate, invert, auto contrast, HSV adjustment, pixelise, raindrops, oil paint, gaussian blur, motion blur, blur, lens blur, colour to alpha, colour transfer, minimise channel, maximise channel, top/left/bottom/right edge detection, sobel, sharpen, mean removal, unsharp mask, gaussian noise removal, wavelet noise reducer, emboss horizontal only/in all directions/(laplacian)/vertical only/with variable depth/horizontal and vertical, small tiles, round corners, phong bumpmap.

File formats supported

Krita's native document format is Krita Document (.kra). It can also save to many other file formats including PSD.

File formats
Save toKrita Document, OpenRaster document, PSD image, PPM, PGM, PBM, PNG, GIF, JPEG, JPEG XL, Windows BMP, XBM, XPM, TIFF, EXR, PDF, Gimp image, WebP, SCML, ICO, TGA, CSV, QML
Import onlyODG draw, Krita Flipbook, Adobe DNG, Camera RAW, JPEG-2000, PDF, SVG, XML, XCF
Export only[none]

Sprint events

Krita sprints are events during which Krita developers and artists get together for a few days, exchange ideas and do programming face-to-face, in order to speedup development and improve relationships between members.

YearDatePlace
2005[16]/Deventer, Netherlands
2010[17]26 February to 7 MarchDeventer, Netherlands
2011[18]20 to 22 MayAmsterdam, Netherlands
2014[19]16 to 18 MayDeventer, Netherlands
2016[20]23 to 24 JanuaryDeventer, Netherlands
2016[21]26 to 28 AugustDeventer, Netherlands
2018[22]17 to 21 MayDeventer, Netherlands
2019[23]5 to 9 AugustDeventer, Netherlands

Variations

  • Krita Gemini: optimised for tablets and touch interaction.[24]
  • Krita Studio: commercially supported version for movie and VFX studios.[25]

See also

Similar programs

References

External links