List of codecs

The following is a list of compression formats and related codecs.

Audio compression formats

Non-compression

Lossless compression


Lossy compression

General/Speech hybrid

Neural audio codecs

General

AES3
  • SMPTE 302M
    • FFmpeg (decoder only)
  • Dolby E
    • FFmpeg (decoder only)
Bluetooth
Digital radio

Voice

(low bit rate, optimized for speech)

Microsoft DirectPlay

Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API.

  • Voxware MetaVoice
    • Windows Media Player (voxmvdec.ax)
  • Truespeech
    • Windows Media Player (tssoft32.acm)
    • FFmpeg (decoder only)
  • MS GSM
    • Windows Media Player (msgsm32.acm)
    • libgsm
    • FFmpeg (decoder only)
  • MS-ADPCM
    • Windows Media Player (msadp32.acm)
    • FFmpeg
Digital Voice Recorder
  • International Voice Association (IVA) standards:
    • Digital Speech Standard / Standard Play (DSS-SP)
      • FFmpeg (decoding only)
    • Digital Speech Standard / Quality Play (DSS-QP)
  • Sony LPEC
  • Truespeech Triple Rate CODER (TRC)[22] – used in some pocket recorders
  • Micronas [de] Intermetall MI-SC4 - used by voice recorders such as RadioShack Digital Recorder[23] and I-O DATA [ja] HyperHyde[24]
    • FFmpeg (decoder only)
Mobile phone
Generation 2
Generation 3/4
  • 3rd Generation Partnership Project (3GPP)
    • Adaptive Multi-Rate (AMR)
      • AMR-NB
        • 3GPP TS 26.073 – AMR speech Codec (C-source code) – reference implementation[25]
        • opencore-amr (one may compile ffmpeg with—enable-libopencore-amrnb to incorporate the OpenCORE lib)
        • FFmpeg (by default decoder only, but see above the compiling options to incorporate the OpenCORE lib)
      • AMR-WB
        • 3GPP TS 26.173 – AMR-WB speech Codec (C-source code) – reference implementation[10]
        • opencore-amr (decoder), from OpenCORE (one may compile ffmpeg with—enable-libopencore-amrwb to incorporate the OpenCORE lib)
        • vo-amrwbenc (encoder), from VisualOn, included in Android (one may compile ffmpeg with—enable-libvo-amrwbenc to incorporate the VisualOn lib)
        • FFmpeg (by default decoder only, but see above the compiling options).
      • AMR-WB+
        • 3GPP TS 26.273 – AMR-WB+ speech Codec (C-source code) – reference implementation[26]
      • Enhanced Voice Services (EVS)
        • 3GPP TS.26.443 – Codec for Enhanced Voice Services (EVS) – ANSI C code (floating-point)[27]
  • 3rd Generation Partnership Project 2 (3GPP2)
Professional mobile radio
  • APCO
    • Project 25 Phase 2 Enhanced Full-Rate (AMBE+2 4400bit/s with 2800bit/s FEC)
    • Project 25 Phase 2 Half-Rate (AMBE+2 2450bit/s with 1150bit/s FEC) – also used in NXDN and DMR
      • mbelib (decoder only)
    • Project 25 Phase 1 Full Rate (IMBE 7200bit/s)
      • mbelib (decoder only)
  • European Telecommunications Standards Institute (ETSI)
    • ETS 300 395-2 (TETRA ACELP 4.6kbit/s)
  • TETRAPOL
    • RPCELP 6 kbit/s
  • D-STAR Digital Voice (AMBE 2400bit/s with 1200bit/s FEC)
    • mbelib (decoder only)
  • Professional Digital Trunking System Industry Association (PDT Alliance) standards:
    • NVOC – used in China
  • Spirit DSP RALCWI
  • DSPINI
    • SPR Robust
    • TWELP Robust
  • Codec2
    • libcodec2
  • RL-CELP (used in Japanese railways[28][29])
Military

Video games

  • Bink Audio, Smacker Audio
    • FFmpeg (decoder only)
  • Actimagine (Nintendo European Research & Development) FastAudio[31]
    • MobiclipDecoder (decoder only)
    • FFmpeg (decoder only)
  • Nintendo GCADPCM[32] (a.k.a. DSP ADPCM or THP ADPCM) - used in GameCube, Wii and Nintendo 3DS.
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg (decoder only)
  • Sony VAG[32] (a.k.a. Sony PSX ADPCM)
    • vgmstream (decoder only)
    • FFmpeg (decoder only)
  • Sony HEVAG[32] - used in PS Vita.[33]
    • vgmstream (decoder only)
  • Sony ATRAC9[32] - used in PS4 and PS Vita.
    • VGAudio (decoder only)
    • FFmpeg (decoder only)
  • Microsoft XMA[32] - WMA variants for Xbox 360 hardware decoding.[34]
    • FFmpeg (decoder only)
  • Xbox ADPCM
    • vgmstream (decoder only)
  • CRI ADX ADPCM
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg
  • CRI HCA/HCA-MX - used in CRI ADX2 middleware.[35]
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg (decoder only)
    • libcgss
    • HCADecoder (decoder only)
  • FMOD FADPCM[36]
    • vgmstream (decoder only)

Text compression formats

Video compression formats

Non-compression

  • RGB 4:4:4 (only linear, transfer-converted and bit-reduced also sort of compression up to about 3:1 for HDR)
  • YUV 4:4:4/4:2:2/4:1:1/4:2:0 (all lower 4:4:4 is spatially compressed up to 2:1 for 4:2:0 with specific colour distortions).
    • Intel IYUV
  • 10-bit uncompressed video
  • Composite digital signal - used by SMPTE D-2 and D-3 broadcast digital videocassettes
  • Avid DNxUncompressed
  • V210

Analog signals

Lossless video compression

  • ITU-T/ISO/IEC standards:
  • IETF standards:
    • FFV1 (RFC 9043)[41]  – FFV1's compression factor is comparable to Motion JPEG 2000, but based on quicker algorithms (allows real-time capture). Written by Michael Niedermayer and published as part of FFmpeg under GNU LGPL.
      • FFmpeg
  • SMPTE standards:
    • VC-2 HQ lossless (a.k.a. Dirac Pro lossless)
      • libdirac
      • libschroedinger
  • Alparysoft Lossless Video Codec (Alpary)
  • Apple Animation (QuickTime RLE)
    • QuickTime
    • FFmpeg
  • ArithYuv
  • AV1
  • AVIzlib
    • LCL (VfW codec) MSZH and ZLIB[42]
    • FFmpeg
  • Autodesk Animator Codec (AASC)
    • FFmpeg (decoder only)
  • CAI Format
  • CamStudio GZIP/LZO
    • FFmpeg (decoder only)
  • Chennai Codec (EVX-1)
    • Cairo Experimental Video Codec (open source)
  • Dxtory
    • FFmpeg (decoder only)
  • FastCodec
  • Flash Screen Video v1/v2[43]
    • FFmpeg
  • FM Screen Capture Codec
    • FFmpeg (decoder only)
  • Fraps codec (FPS1)[44]
    • FFmpeg (decoder only)
  • Grass Valley Lossless
    • Grass Valley Codec Option
    • FFmpeg (decoder only)
  • Huffyuv Huffyuv (or HuffYUV) was written by Ben Rudiak-Gould and published under the terms of the GNU GPL as free software, meant to replace uncompressed YCbCr as a video capture format. It uses very little CPU but takes a lot of disk space. See also ffvhuff which is an "FFmpeg only" version of it.
    • FFmpeg
  • IgCodec
  • Intel RLE
  • innoHeim/Rsupport Screen Capture Codec
    • FFmpeg (decoder only)
  • Lagarith A more up-to-date fork of Huffyuv is available as Lagarith[45]
    • Lagarith Codec (VfW codec)
    • FFmpeg (decoder only)
  • LOCO[46] - based on JPEG-LS
    • FFmpeg (decoder only)
  • MagicYUV[47]
    • MagicYUV SDK
    • FFmpeg
  • Microsoft RLE (MSRLE)
    • FFmpeg
  • MSU Lossless Video Codec
  • MSU Screen Capture Lossless
  • CorePNG [de] - based on PNG
    • FFmpeg
  • ScreenPresso (SPV1)
    • FFmpeg (decoder only)
  • ScreenPressor[48] - a successor of MSU Screen Capture Lossless
    • FFmpeg (decoder only)
  • SheerVideo
    • FFmpeg (decoder only)
  • Snow lossless
    • FFmpeg
  • TechSmith Screen Capture Codec (TSCC)[49]
    • EnSharpen Video Codec for QuickTime
    • FFmpeg (decoder only)
  • Toponoky
  • Ut Video Codec Suite[50][51]
    • libutvideo
    • FFmpeg
  • VBLE[52]
    • FFmpeg (decoder only)
  • VMnc VMware screen codec[53] - used by VMware Workstation
    • FFmpeg (decoder only)
  • VP9 by Google[54]
    • libvpx
    • FFmpeg (decoder only)
  • YULS
  • ZeroCodec
    • FFmpeg (decoder only)
  • ZMBV (Zip Motion Block Video) Codec - used by DOSBox
    • FFmpeg

Lossless game codecs

  • DXA
    • ScummVM Tools (encoder only)
    • FFmpeg (decoder only)

Lossy compression

General

Scalable

VP8,[62] VP9,[62] AV1,[62] and H.266/VVC support scalable modes by default.

  • Scalable Video Coding (H.264/SVC; an extension of H.264/MPEG-4 AVC)
  • Scalable High Efficiency Video Coding (SHVC; an extension of H.265/HEVC)

Intra-frame-only

Stereoscopic 3D

Security and surveillance cameras

  • Guobiao standards (GB/T)
    • AVS-S-P2 (suspended[70])
    • SVAC (GB/T 25724-2010)
  • Infinity CCTV Codec (IMM4/IMM5/IMM6)
    • FFmpeg[71][72] (IMM4 and IMM5 decoder only)

CD-ROM or CD-related video codecs

  • CDXL codec
    • FFmpeg (decoder only)
  • Cinepak[73] (a.k.a. Apple Compact Video)
    • FFmpeg
  • Photo CD codec
    • FFmpeg (decoder only)
  • MotionPixels - used in MovieCD
    • FFmpeg (decoder only)
  • CD+G (CD+Graphics) codec
    • FFmpeg (decoder only)
    • VLC (decoder only)
  • CD+EG (CD+Extended Graphics) codec

Network video codecs

Bayer video codecs

  • CinemaDNG (created by Adobe; used in Blackmagic cameras)
  • Redcode RAW (used in RED cameras) – a modified version of JPEG 2000[76]
    • libredcode
  • ArriRaw (used in Arri cameras)
  • Cineform RAW (used in Silicon Imaging cameras)
    • CineForm-SDK
  • Blackmagic RAW (used in Blackmagic cameras)
    • Blackmagic RAW SDK
  • Cintel RAW (used in Cintel Scanner[77])
    • FFmpeg (decoder only)
  • Apple ProRes RAW
  • intoPIX TICO RAW[78]
    • intoPIX fastTICO-RAW SDK & TICO-RAW FPGA/ASIC libraries[79]
  • Canon CRX - used in Canon Cinema Raw Light movie
    • Canon RAW Plugin for Avid Media Access
    • LibRaw (decoder only; open source)

Video games

Real-time

  • RivaTuner video codec (RTV1/RTV2)
    • FFmpeg (RTV1 decoder only)
  • Hap/Hap Alpha/Hap Q
    • VIDVOX hap codec
    • FFmpeg
  • DXV Codec
    • Resolume DXV Codec
    • FFmpeg
  • NotchLC
    • FFmpeg (decoder only)
  • VESA Display Stream Compression (DSC)
  • VESA Display Compression-M (VDC-M)

See also

References