Mass Effect: Redemption

Mass Effect: Redemption is a four-part comic book mini-series.[1][2][3][4][5][6][7][8][9][10] Set in the Mass Effect universe, Redemption takes place two years before the events of the video game Mass Effect 2.[1][2]

Mass Effect: Redemption
#1 cover art by Daryl Mandryk
Publication information
PublisherDark Horse Comics
ScheduleIrregular
FormatLimited series
Genre
Publication dateJanuary – April 2010
No. of issues4
Creative team
Written byMac Walters
John Jackson Miller
Artist(s)Omar Francia
Daryl Mandryk (covers)
Colorist(s)Michael Atiyeh
Collected editions
HardcoverISBN 978-1-59582-481-3

Publication history

Print editions

Mass Effect: Redemption was revealed on July 21, 2009. It will be a four-issue mini-series based on the Mass Effect video games. The comic will be published by Dark Horse Comics and is written by Mac Walters, who was a lead writer for Mass Effect, with scripting by John Jackson Miller and art by Omar Francia, both of whom have previously worked on Star Wars related comics.[1]

IssueDatePagesCreators
16 January 2010[3]32[3]Writers: Mac Walters, John Jackson Miller
Artist: Omar Francia
Colorist: Michael Atiyeh
Cover Artist: Daryl Mandryk[3]
23 February 2010[4]32[4]Writers: Mac Walters, John Jackson Miller
Artist: Omar Francia
Colorist: Michael Atiyeh
Cover Artist: Daryl Mandryk[4]
33 March 2010[5]32[5]Writers: Mac Walters, John Jackson Miller
Artist: Omar Francia
Colorist: Michael Atiyeh
Cover Artist: Daryl Mandryk[5]
47 April 2010[6]32[6]Writers: Mac Walters, John Jackson Miller
Artist: Omar Francia
Colorist: Michael Atiyeh
Cover Artist: Daryl Mandryk[6]

Digital editions

All four print issues were released digitally on April 20, 2011.[7][8][9][10]

Plot

The events of Mass Effect: Redemption tie in to downloadable content that was produced for Mass Effect 2 titled "Lair of the Shadow Broker". According to Mac Walters, the comic mini-series will be "expanding on characters that we didn't really explore in [the first] Mass Effect and also looking at opportunities to expand on them even further in the DLC".[1]

The narrative in Redemption begins with Commander Shepard mysteriously disappearing in the Terminus Systems, out of contact with the SSV Normandy and its crew. In the Afterlife Club on Omega, Liara is speaking with an elcor patron about Shepard's whereabouts, only to be rebuffed in an abrupt manner. The two are commenting on a news broadcast that reports the Citadel is still under reconstruction when they are interrupted by a mysterious hooded figure, who is revealed to be a drell. Liara recognises him as her contact, and asks for information on Shepard. The drell agrees to inform her, but only once they are outside. The drell, known as Feron, informs Liara that Shepard is dead. Liara is devastated and asks Feron to see the body when they are attacked by Blue Sun mercenaries. The Blue Sun mercenaries are attacked by Cerberus operatives and Liara and Feron manage to escape only to be captured by Cerberus, where they meet Miranda Lawson. Liara meets with the Illusive Man to discuss Cerberus's motives; Shepard represents humanity and Cerberus wants the body back in human hands. The Collectors have hired the Shadow Broker who in turn, hired the Blue Sun mercenaries to retrieve Shepard's body as well. The Illusive Man tasks Liara to find out precisely why the Collectors want Shepard's body. Liara agrees, but for Shepard, not Cerberus.[citation needed]

Both the Shadow Broker (working for the Collectors) and Liara T'Soni (helping Cerberus) are to find and retrieve the dead body of Commander Shepard. Just as Tazzik, an agent of the Shadow Broker wants to turn over the corpse to the Collectors, Liara manages to capture it, with the help of the drell Feron, who is captured in the process, and turn it over to Cerberus, hoping that they may be able to revive Shepard.

Reception

The comic received generally positive reviews. Game Informer's Andrew Reiner heavily praised the first issue, favouring the pacing over that of the first game but still enjoying the character and universe development. Although he felt Liara was likeable, he believed the Illusive Man and the Collectors "[stole] the spotlight".[11] Jesse Schedeen, of IGN, gave the first issue an 8 out of 10, praising the supporting cast and the script; however, Schedeen felt Francia's art did not quite reach Mass Effect's aesthetic and did not offer a "complete visual package".[12] Miguel Perez reviewed the future issues for IGN and was less positive: the second scored a 7.9,[13] the third a 6.5,[14] and the fourth and final a 6.2.[15]

Matt Miller of Game Informer would go on to list the comic of one of "seven great video game comics", together with Evolution, though he called the ending "unsatisfying". Miller praised the involvement of Mass Effect 2 lead writer Mac Walters;[16] IGN's Schedeen and Rich George echoed the praise for including the lead writer, compared to other video game comics.[17] Paul Furfari of UGO listed Redemption as "required reading" for Mass Effect 2, calling it "more than essential" for lore fans and completionists.[18]

References

External links