Wiki Education Foundation-supported course assignment

This article is or was the subject of a Wiki Education Foundation-supported course assignment. Further details are available on the course page. Student editor(s): Landissylvia.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 13:22, 16 January 2022 (UTC)

Page move

I am not convinced that it is a small thing.
  1. It was used as is for a long time.
  2. Its arching articles Role-playing video game and Role-playing game are both with hyphens.
It is not justified to be moved and thus it is not small and required discussion. —Preceding signed comment added by MythSearchertalk 04:11, 27 April 2010 (UTC)
Okay. It needs to be moved because "roleplaying" is one word. There's your discussion. I'll move it back tomorrow. - Donald Duck (talk) 04:15, 27 April 2010 (UTC)
This is not a discussion, at least not the end of it, you gave your comment, but you did not even tried to respond to my concerns and see if other parties will reply. roleplaying is obviously an incorrect word, at least so in firefox and MS word spell check, and in google search, "role-playing" -roleplaying has 4 times the result of roleplaying -"role-playing", so you do not really have any justification in saying roleplaying is one word. You need sources that is verifiable and not your own view or comment. —Preceding signed comment added by MythSearchertalk 05:05, 27 April 2010 (UTC)
What are we talking about? SharkD  Talk  02:07, 30 June 2010 (UTC)

Action RPG = Zelda-like

"The Legend of Zelda influenced later games in the action-RPG genre though it was not itself an action/RPG since it lacked RPG elements such as experience points."

Thing is, Zelda's influence was so massive that the definition of the genre was pretty much rewritten for it. At least to any console gamer since, action-RPG ceased to mean "a mix of action and RPG" and became "any Zelda-like". That is: pretty much any game with action gameplay, plus a heavy amount of puzzles and labyrinths, with at least a modest amount of storytelling and friendly NPC interaction; most often overhead, but side-scrolling also possible; regardless of typical "RPG elements" such as stats and experience points.

For example, I am pretty sure that Diehard Gamefan called Zelda LttP, Illusion of Gaia, and The Lord of the Rings, all action-RPGs. And other magazines, I recall, also called Monster World IV, Popful Mail, Beyond Oasis, and Crusader of Centy by that name. I'm sure anyone with a decent-sized collection of old gaming magazines will easily find examples of this use of the term.

(A minor issue with that definition, however, is that it conflates side-scrolling action RPGs, like the aforementioned Monster World IV, with action adventure games like Metroid, Prince of Persia, and Flashback.) -- Stormwatch (talk) 10:42, 13 December 2010 (UTC)

I think Zelda pre-dates the term "action RPG", so no I don't agree with you. SharkD  Talk  03:05, 18 December 2010 (UTC)
they actually used the term "Action Adventure". the use of "action RPG" is actually fairly recent71.89.112.70 (talk) 18:48, 15 February 2012 (UTC)
This seems to be one of the worst wikipedia articles I've seen, considering it has almost zero references and information on the last 25 years of ARPG history and the current usage of the term. No one under 30 today would have any idea what the hell you were talking about if you called most of the precursors to diablo ARPGs, especially those that are not RPG's of any kind, such as any version of Zelda. Essentially this entire article is nothing but a historical anecdote on the precursor to the modern meaning of this term with no information about actual ARPGs.Yakri (talk) 20:00, 17 November 2019 (UTC)

ridiculously biased wiki

Probably gonna have to gut this and rewrite. Too much bias/misinformation all over or relying on ignorant/bad sources with bogus information. Whatzinaname (talk) 20:16, 15 February 2012 (UTC)

Diablo quote

Quote: "However, there is some debate regarding whether or not real-time point-and-click games such as Diablo qualify as action RPGs due to their lack of direct control over the character, which some consider to be a defining aspect of action RPGs."

I don't see where Kat Bailey says this in the source used. Did I miss something? SharkD  Talk  01:04, 27 May 2012 (UTC)

The article had a podcast on action RPGs, where they discuss the genre in more detail. During the podcast, they have a debate over whether Diablo-style point & click RPGs qualify as true action RPGs. The podcast doesn't seem to be on that page any longer, so I might have to track down the podcast again. Jagged 85 (talk) 09:05, 9 August 2012 (UTC)
It looks like the podcast was moved to iTunes. I've found it and updated the reference accordingly. Jagged 85 (talk) 19:26, 9 August 2012 (UTC)

More confusingly, I think Diablo *originated* the term 'Action RPG'. Action Adventure was the genre name used for the genre at least during the NES years. Of course, Diablo doesn't descend from *any* of what would be precursors of the term in this article, it descends from rogue-likes (quite explicitly, the developers named NetHack as a major influence). --69.209.59.214 (talk) 16:47, 1 August 2012 (UTC)

I'm pretty sure the term "action RPG" was used in the 16-bit era, often interchangeably with "action-adventures" like Zelda. I might have to look through some old magazines to confirm it though. Nevertheless, it might be a good idea to have an Etymology section discussing the origins of the term, but we'll need to find some sources for that. As for roguelikes, they were turn-based, which Diablo updated into a real-time action RPG format. It's worth mentioning their influence on Diablo, however. Jagged 85 (talk) 09:05, 9 August 2012 (UTC)
It looks like I remembered correctly. An old Edge review of Secret of Mana from back in 1993/1994 specifically uses the term "action RPGs", for example. Jagged 85 (talk) 03:05, 10 August 2012 (UTC)
Well, the Japanese box labeled it as ARPG, earlier games as well. —Preceding signed comment added by MythSearchertalk 08:45, 10 August 2012 (UTC)
I see. Do you know what other earlier games were labelled as ARPG? Jagged 85 (talk) 01:31, 13 August 2012 (UTC)


Adventure Games?

Seems like they used to call these type of games Adventure games in late 90s and early 2000s. Why wasn't this name kept? It sounds better than action-rpg. — Preceding unsigned comment added by 75.117.120.22 (talk) 20:59, 26 October 2014 (UTC)

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Orphaned references in Action role-playing game

I check pages listed in Category:Pages with incorrect ref formatting to try to fix reference errors. One of the things I do is look for content for orphaned references in wikilinked articles. I have found content for some of Action role-playing game's orphans, the problem is that I found more than one version. I can't determine which (if any) is correct for this article, so I am asking for a sentient editor to look it over and copy the correct ref content into this article.

Reference named "gamedesigntheory":

  • From Ultima Underworld: The Stygian Abyss: Rouse III, Richard (2005). Game Design: Theory & Practice Second Edition. Wordware Publishing. 500-531. ISBN 1-55622-912-7.
  • From Ultima Underworld II: Labyrinth of Worlds: Rouse III, Richard (2005). Game Design: Theory & Practice Second Edition. Wordware Publishing. 500-531. ISBN 1-55622-912-7.

I apologize if any of the above are effectively identical; I am just a simple computer program, so I can't determine whether minor differences are significant or not. AnomieBOT 07:06, 26 February 2018 (UTC)

Trafik kazası

Sürücüsü henüz öğrenilemeyen otobüs Alatarla köyü mevkiinde kontrolden çıkarak tarlaya devrildi.

İhbar üzerine olay yerine çok sayıda jandarma, itfaiye ve sağlık ekipleri sevk edildi.

İlk belirlemelere göre kazada 6 kişinin öldüğü, 33  kişinin de yaralandığı belirlendi.

Ekiplerin otobüsten çıkardığı yaralıların çevredeki hastanelere sevki sürüyor. 176.88.30.48 (talk) 07:25, 26 January 2024 (UTC)

Offline (possibly permanentaly air gapped) and Online requirement are totally distinct forms of game software

These are 2 totally distinct categories of game software and their distinct nature is also of critical and unavoidable importance to the gameplay and "life cycle" of a given release. The type of gameplay of each game needs to be distinguished either by including explicit language in EVERY article, or else the organizational terminology used to categorize the wiki articles needs to be modified to include the distinction. The latter is the simplest approach. I came here and added this because it would seem that Action Adventure RPG is the category where this distinction is most commonly encountered, and where it has become increasingly important in the modern game industry, with pressure to shift to subscription models, in game purchases, a built in urgency to continue to play with onging content updates, and as an indirect but potent means of curbing piracy (since such always-connected games are almost impossible to pirate at levels that are economically meaningful for the industry bottom line). However, as I researched contemporary games, I kept running into the problem that the type of software environment was not being explicitly stated. The only vague reference is the existence of "single player mode", which historically "implied" that a game possessed a fully offline air gapped mode of play. This has been confused, as it seems current Wiki editors have mistaken "the ability to play a multiplayer online game in single player mode" as equivalent to historical "single player mode" when they are in fact either distinct types of gameplay, or yet again there needs to be a clarification about which type of gampeplay mode is possible.67.165.122.133 (talk) 17:31, 20 February 2024 (UTC)