The Art of Video Games

The Art of Video Games was an exhibition by the Smithsonian American Art Museum which was on display March 16–September 30, 2012. The exhibition was designed to highlight the evolution of art within the video game medium over its forty-year history. Following its time at the Smithsonian American Art Museum, the exhibition toured to 10 additional venues in the United States. Chris Melissinos, founder of Past Pixels and collector of video games and gaming systems, was the curator of the exhibition.

The Art of Video Games premiered at the Smithsonian American Art Museum in 2012.

Purpose

The Art of Video Games[1] was one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. It featured some of the most influential artists and designers during five eras of game technology, from early pioneers to contemporary designers (see grid below). The exhibition focused on the interplay of graphics, technology and storytelling through some of the best games for twenty gaming systems ranging from the Atari VCS to the PlayStation 3.

Smithsonian previously had coin-op arcade games on display in the mid-1980s, including the arcade video games Pong, Pac-Man and Dragon's Lair.[2]

Public vote

The Smithsonian American Art Museum invited the public to help select the video games to be included in the exhibition. The 240 games on the ballot were selected by Chris Melissinos, who worked with the museum and an advisory group consisting of game developers, designers, industry pioneers and journalists. The games were selected based on a variety of criteria, including visual effects, creative use of new technologies and how the game fit into the narrative of the exhibition. Voting took place between February 14 and April 17, 2011. More than 3.7 million votes were cast by 119,000 people in 175 countries.

Galleries

Visitors to The Art of Video Games at the Smithsonian American Art Museum were greeted by a 12-foot projection that included excerpts from most of the 80 games featured in the exhibition with a chipmusic soundtrack written and recorded by 8 Bit Weapon and ComputeHer. An interior gallery included a series of short videos showing the range of emotional responses players of all ages have while interacting with games. Five themed videos addressing the themes of Beginnings, Inspiration, Narrative, Experience and The Future showcased excerpts from interviews with 20 influential figures in the gaming world—Nolan Bushnell, David Cage, Steve Cartwright, Jenova Chen, Don Daglow, Noah Falstein, Ed Fries, Ron Gilbert, Robin Hunicke, Henry Jenkins, Jennifer MacLean, RJ Mical, Mike Mika, David Perry, Jane Pinckard, George L. Rose, Kellee Santiago, Tim Schafer, Jesse Schell, Warren Spector and Tommy Tallarico. The videos are also available on the museum's website.[3] A five-channel installation displaying advances in core mechanics illustrated how home video games have evolved dramatically since their introduction in the 1970s through elements like avatars, jumping, running, climbing, flying, cutscenes and landscapes.[4] The room also held a selection of concept art from several games of different eras. Five playable games, one from each era, showed how players interact with diverse virtual worlds, highlighting innovative techniques that set the standard for many subsequent games. The playable games were Pac-Man, Super Mario Bros., The Secret of Monkey Island, Myst, and Flower. Interactive kiosks in the final gallery covered five eras of game technology, from early pioneers to contemporary designers, and 20 gaming systems from Atari VCS to PlayStation 3. Each kiosk featured a game from each of four genres—action, target, adventure and tactics—that visitors could select to listen to commentary, game dialogue and music.

Games exhibited

Visitors at the exhibit during its opening weekend at the Smithsonian American Art Museum

The following list of games are those that were selected by Melissinos and the advisory board for inclusion in the exhibition. The exhibition is divided into five chronological eras, showcasing platforms from within that era. For each platform, three games from each of four game genres were initially selected for inclusion, with one game determined by the public voting to be part of the final exhibition. In addition, playable versions of five games are available: Pac-Man, Super Mario Bros., The Secret of Monkey Island, Myst, and Flower.[5]

Era 1: Start! (1970s–1983)

PlatformGenreGameYear
Atari VCSTargetSpace Invaders1980
Missile Command1981
Yars' Revenge1981
AdventureAdventure1980
Pitfall!1982
E.T. the Extra-Terrestrial1982
ActionTunnel Runner1983
Haunted House1981
Pac-Man1981
TacticsCombat1977
Star Raiders1979
Video Chess1979
ColecovisionTargetCarnival1982
Zaxxon1982
Buck Rogers: Planet of Zoom1982
AdventureAlcazar: The Forgotten Fortress1985
Gateway to Apshai1983
Pitfall II: Lost Caverns1984
ActionDonkey Kong1982
Jungle Hunt1983
Smurf: Rescue in Gargamel's Castle1982
TacticsEvolution1982
Star Trek: Strategic Operations Simulator1983
Artillery Duel1983
IntellivisionTargetDemon Attack1982
Star Strike1981
Space Battle1979
AdventureAdvanced Dungeons and Dragons1982
Swords and Serpents1982
Thunder Castle1986
ActionMicrosurgeon1982
Tron: Maze-atron1982
Masters of the Universe: The Power of He-Man1983
TacticsArmor Battle1977
B-17 Bomber1982
Utopia1981

Era 2: 8-bit (1983–1989)

PlatformGenreGameYear
Commodore 64TargetAttack of the Mutant Camels1983
Paradroid1985
Raid on Bungeling Bay1984
AdventureWasteland1988
The Bard's Tale III: Thief of Fate1988
Zak McKracken and the Alien Mindbenders1988
ActionImpossible Mission1984
Boulder Dash1984
Jumpman1983
TacticsM.U.L.E.1983
Little Computer People1985
Sid Meier's Pirates!1987
Nintendo Entertainment
System
Target1943: The Battle of Midway1988
Top Gun1987
Life Force1987
AdventureFinal Fantasy1987
The Legend of Zelda1986
Shadowgate1987
ActionMega Man 21988
Super Mario Bros. 31988
Metroid1986
TacticsArchon: The Light and the Dark1983
Desert Commander1989
North and South1989
Master SystemTargetFantasy Zone1986
After Burner1987
Missile Defense 3D1987
AdventurePhantasy Star1987
Heroes of the Lance1988
Ultima IV: Quest of the Avatar1985
ActionShinobi1988
Land of Illusion starring Mickey Mouse1992
Marble Madness1984
TacticsGain Ground1990
Spy vs. Spy1984
Rampart1991

Era 3: Bit Wars! (1989–1994)

PlatformGenreGameYear
Sega GenesisTargetGunstar Heroes1993
Viewpoint1992
Ranger X1993
AdventurePhantasy Star IV1993
Flashback: The Quest for Identity1992
Shining Force 21993
ActionEarthworm Jim1994
Sonic CD1993
Michael Jackson's Moonwalker1990
TacticsHerzog Zwei1990
Dune II: Battle for Arrakis1994
Nobunaga's Ambition1986
Super Nintendo
Entertainment System
TargetGradius III1990
Star Fox1993
Super Smash TV1991
AdventureChrono Trigger1995
The Legend of Zelda: A Link to the Past1991
EarthBound1995
ActionSuper Star Wars1992
Super Mario World1991
Donkey Kong Country1994
TacticsSimCity1989
Syndicate1993
Act Raiser1990

Era 4: Transition (1995–2002)

PlatformGenreGameYear
IBM PC compatiblesTargetStar Wars: TIE Fighter1994
Crimson Skies2000
Diablo II2000
AdventureBaldur's Gate II: Shadows of Amn2000
Grim Fandango1998
Fallout1997
ActionDeus Ex2000
Doom II1994
Unreal1998
TacticsStarcraft1998
Uplink: Hacker Elite2001
Command & Conquer1995
Nintendo 64TargetPilot Wings 641996
Star Fox 64[a]1997
GoldenEye 0071997
AdventureThe Legend of Zelda: Ocarina of Time1998
The Legend of Zelda: Majora's Mask2000
Paper Mario2000–2001
ActionSuper Mario 641996
Banjo-Kazooie1998
Shadows of the Empire1996
TacticsWorms Armageddon1999
Tom Clancy's Rainbow Six1998
Ogre Battle 64: Person of Lordly Caliber1999
DreamcastTargetToy Commander1999
Typing of the Dead1999
Rez2001
AdventureShenmue1999
Phantasy Star Online2000
Skies of Arcadia2000
ActionJet Grind Radio2000
Sonic Adventure1998
Crazy Taxi1999
TacticsChuChu Rocket!1999
Panzer Front1999
Rhapsody of Zephyr2001
SaturnTargetPanzer Dragoon II Zwei1996
Black Fire1995
Wing Arms1995
AdventureBlazing Dragons2000
Dark Savior2000
Panzer Dragoon Saga1998
ActionNiGHTS into Dreams...1996
Tomb Raider1996
Clockwork Knight2000
TacticsSimCity 20001999
Blazing Heroes1999
Command and Conquer1995
PlayStationTargetEinhander1998
Colony Wars III: Red Sun2000
Point Blank1998
AdventureLunar: Silver Star Story Complete1996
Final Fantasy VII1997
Grandia1997
ActionMetal Gear Solid1998
Crash Bandicoot: Warped1998
Oddworld: Abe's Oddysee1997
TacticsFinal Fantasy Tactics1997
Carnage Heart1997
Command and Conquer: Red Alert1996

Era 5: Next Generation (2003–current)

PlatformGenreGameYear
XboxTargetPanzer Dragoon Orta2002
Xyanide2006
Sniper Elite: Berlin 19452005
AdventureFable2004
Indigo Prophecy2005
Shenmue II2001
ActionHalo 22004
Jet Set Radio Future2002
Psychonauts2005
TacticsSteel Battalion2002
Tom Clancy's Splinter Cell2002
Sid Meier's Pirates!2004
Xbox 360TargetGeometry Wars 2: Retro Evolved2008
Ikaruga2002
Assault Heroes 22008
AdventureMass Effect 22010
Limbo2010
The Elder Scrolls IV: Oblivion2006
ActionGears of War 22008
Halo 32007
BioShock2007
TacticsHalo Wars2009
Darwinia+2010
The Lord of the Rings: The Battle for Middle-earth II2006
Modern WindowsTargetShatter2009
Everyday Shooter2007
flOw2006
AdventureWorld of Warcraft2004
Star Wars: Knights of the Old Republic2003
Fallout 32008
ActionHalf-Life 22004
Portal2007
Call of Duty: World at War2008
TacticsStarCraft II: Wings of Liberty2010
Age of Empires III2005
Minecraft2009
GameCubeTargetP.N.032003
Star Fox Assault2005
Alien Hominid2004
AdventureThe Legend of Zelda: The Wind Waker2003
Tales of Symphonia2003
Paper Mario: The Thousand-Year Door2004
ActionPrince of Persia: The Sands of Time2003
Eternal Darkness: Sanity's Requiem2002
Metroid Prime 2: Echoes2004
TacticsBattalion Wars2005
Pikmin 22004
Fire Emblem: Path of Radiance2005
WiiTargetBoom Blox2008
Blast Works: Build, Trade, Destroy2008
Sin and Punishment: Star Successor2010
AdventureThe Legend of Zelda: Twilight Princess2006
Super Paper Mario2007
Monster Hunter Tri2010
ActionSuper Mario Galaxy 22010
Metroid Prime: Trilogy2009
Epic Mickey2010
TacticsZack and Wiki: Quest for Barbados' Treasure2007
Little King's Story2009
Battalion Wars 22007
PlayStation 2TargetSilpheed: The Lost Planet2001
Espgaluda2004
Gradius V2004
AdventureFinal Fantasy X2001
Kingdom Hearts II2006
Ōkami2006
ActionTony Hawk's Underground 22004
God of War2005
Shadow of the Colossus2005
TacticsMetal Gear Solid 2: Sons of Liberty2001
Tom Clancy's Rainbow Six: Lockdown2005
Armored Core 32002
PlayStation 3TargetFlower2009
Super Stardust HD2007
PixelJunk Shooter2009
AdventureDragon Age: Origins2009
Final Fantasy XIII2009
Heavy Rain2010
ActionUncharted 2: Among Thieves2009
Call of Duty: Black Ops2010
LittleBigPlanet 22011
TacticsBrütal Legend2009
Command & Conquer: Red Alert 3 – Commander's Challenge2009
Sid Meier's Civilization Revolution2008

Subsequent exhibitions

Following its time at the Smithsonian, the exhibit was also shown at ten other venues across the United States, between 2013 and 2016.

Book

A companion book, The Art of Video Games: From Pac-Man to Mass Effect, accompanies the exhibition. It is written by Chris Melissinos, with a foreword by Elizabeth Broun, director of the Smithsonian American Art Museum and an introduction by Mike Mika, head of development for Other Ocean Interactive and a prominent advocate for the preservation of video game history. It also includes more than 100 composite images of games created by Patrick O'Rourke. The book was published by Welcome Books in cooperation with the Smithsonian American Art Museum.[6]

Reception

An estimated 680,000 visitors came to the Smithsonian exhibit during its six-month display period.[7]

The following is a sample of media coverage of the exhibition:

See also

References

External links