Unterhaltungssoftware Selbstkontrolle

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Unterhaltungssoftware Selbstkontrolle (Entertainment Software Self-Regulation, abbreviated USK) is the organisation responsible for video game ratings in Germany.[1] In Austria, it is mandatory in the state of Salzburg, while PEGI is mandatory in Vienna.[2]

Unterhaltungssoftware Selbstkontrolle
Founded1994; 30 years ago (1994)
Headquarters,
Germany
Area served
Germany
ServicesVideo game ratings
Websiteusk.de/en/

Ratings

The USK's official logo, used until August 2010

Until 2003, all of the rating symbols were yellow, with the exception of USK 18 which was red. In 2003, the symbols were redesigned to add colour coding: white for 0, yellow for 6, green for 12, blue for 16 and red for 18. The symbols were again redesigned in 2009.

DescriptionSymbol
Approved without age restriction in accordance with Art. 14 German Children and Young Persons Protection Act (JuSchG). - Games without age restriction are games which are directly aimed at children and young persons as well as at an adult buyer group.
Approved for children aged 6 and above in accordance with Art. 14 German Children and Young Persons Protection Act (JuSchG). - These games mostly involve family-friendly games which may be more exciting and competitive (e.g. via faster game speeds and more complex tasks)
Approved for children aged 12 and above in accordance with Art. 14 German Children and Young Persons Protection Act (JuSchG). - These games feature much more of a competitive edge. Game scenarios contain little violence, enabling players to distance themselves sufficiently from events.
Approved for children aged 16 and above in accordance with Art. 14 German Children and Young Persons Protection Act (JuSchG). - Games approved for children aged 16 and above may include acts of violence.
Not approved for young persons in accordance with Art. 14 German Children and Young Persons Protection Act (JuSchG). - These games almost always involve violent game concepts and frequently generate a dark and threatening atmosphere. This makes them suitable for adults only. These games often contain brutal, strong bloody violence and/or glorify war and/or human rights violations.

Content descriptors

In January 2023, the USK began using various content descriptors alongside their age ratings. These include descriptors specifying the level of violence, horror, sexual content, profanity and drug and alcohol use featured in the game, as well as those indicating the game promotes gambling or puts pressure on the player to act, such as via a time limit.[3]

NameTranslationDescription
AlkoholAlcoholThe consumption of alcohol is portrayed positively or frequently.
Angedeutete GewaltImplied ViolenceViolence is depicted in an abstract and unrealistic manner, with no visible physical contact between characters. No damage or injuries are visible when a character is hit.
Belastende ThemenStressful IssuesThe game deals with emotionally stressful themes such as death, bullying and addiction.
Comic-GewaltComic ViolenceThe game depicts cartoon violence in an unrealistic setting, characterized by unrealistic weapons, exaggerated effects and the disappearance of enemies upon defeat.
Derbe SpracheCoarse LanguageThe game contains profanity considered particularly harsh or vulgar.
Drastische GewaltDrastic ViolenceThe game features violence that is "clearly visualized or overly focused".
DrogenDrugsThe use of drugs is portrayed positively or frequently.
Fantasy-GewaltFantasy ViolenceViolence is depicted in a fantastical or futuristic setting that is clearly distinguishable from reality.
GewaltViolenceViolence may appear realistic or is the main theme of the game.
GlücksspielthematikGambling ThemeThe game contains gambling elements that may promote a positive attitude towards real-life gambling.
HandlungsdruckPressure to ActThe game puts direct or indirect pressure on the player to take action via stressful situations such as time limits, boss battles, a high number of opponents, rewards for playing frequently, or limited time offers.
HorrorThe game features horror themes and effects.
KriegsthematikWar ThemeThe game is set during wartime, and violence is thus an integral part of gameplay.
SchimpfwörterSwear WordsThe game contains profanity.
SchreckmomenteScary MomentsElements featured in the game may frighten some players.
Sexualisierte GewaltSexualized ViolenceSexual violence is clearly depicted.
Sexuelle AndeutungenSexual InsinuationsThe game contains sexually suggestive content, including innuendo.
Sexuelle InhalteSexual ContentSex is the main theme of the game, or explicit sexual acts are depicted or alluded to.
TabakkonsumTobacco UseThe use of tobacco is portrayed positively or frequently.

Usage notes

In January 2023, the USK also introduced descriptors indicating additional features in the game, such as in-game purchases and online interaction.[3]

NameTranslationDescription
ChatsChatThe game allows players to communicate via voice chat or text. This does not include pre-written messages or emotes.
In-Game-KäufeIn-Game PurchasesThe game features additional content that can be purchased using real money.
In-Game-Käufe + zufällige ObjekteIn-Game Purchases + Random ItemsThe game features loot boxes or other in-game purchases where the player typically does not know what they will receive until after the transaction.
StandortweitergabeLocation SharingThe game allows players to share their locations with each other.

According to the USK itself, the state uses the age-rating symbol to regulate whether a computer game may be publicly supplied to children and young persons. Retailers are obliged to comply with the restrictions indicated by the rating. For example, a game approved for children aged 12 and above may not be sold to a 10-year old. Outside of business relations (e.g. parents or adult friends giving the game to a child or youth) there is no such restriction.[1]

Advertisement of games rated USK 16 or below is not restricted only if the advertisement itself has no content that is harmful to minors. Games without a USK rating are treated like a USK 18 game.

Additionally the BPjM maintains a List of media harmful to young people (colloquially known as the "Index"). Titles that are on this list may only be sold on request to adults 18 or older, are not to be advertised in any media or put on display in retail stores. German retail stores, mail order and internet vendors tend to sell only games that do have a USK rating, due to the massive restrictions. These games are still sold from vendors outside Germany into the German market, but the numbers are low.

Only games that are not rated harmful to young people by the BPjM may get a USK rating. Many non-German publishers and developers choose to release edited versions of their games to try to prevent an 18+ rating either fearing the same negative sales impact an AO rating would have in the US, or out of fear that an 18+ title might be indexed by the BPjM.[citation needed]

In 2006, Microsoft chose not to release Gears of War on the German market. Since the game was imported to the German market nonetheless (without any age limit), the BPjM became involved and put the game on the index list. The same applied to the second instalment. Afterwards the rating procedure was revised, and imported games without a USK rating are automatically considered 18+ regardless of content. The third game did get classified with a USK 18 rating.[citation needed]

Restrictions

Up through 2018, USK had refused to rate games that contained imagery of certain groups, including Nazis, Neo-Nazis, the Ku Klux Klan, as required by Strafgesetzbuch (German code) section 86a, effectively making them unavailable to purchase in retail channels. While Section 86a included a "social adequacy" clause that allowed such images to be used in areas like education, science, and art (including literature and film), video games were not considered as qualifying under that section USK enforced. To publish affected games in Germany, developers and publishers had to strip out and replace objectionable images. One example is Wolfenstein: The New Order, which replaced swastikas on uniforms with a fictional symbol.[4]

In August 2018, USK announced that the German government would relax this Section 86a restriction on video games, as long as the imagery included falls within the "social adequacy" allowance. USK evaluates how relevant imagery is used and reject games they believe fail to meet the social adequacy allowance.[5] In 2019, the simultaneously released Wolfenstein: Youngblood and Wolfenstein: Cyberpilot were the first games allowed to depict Nazi imagery under the "social adequacy clause".[6] Despite being officially rated by USK, major German retailers, such as MediaMarkt, Saturn, and GameStop, refused to sell the uncensored version, offering only the separately sold German version without Nazi imagery and references.[6][7]

See also

References

External links

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