Wikipedia:Manual of Style/Video games

The following are guidelines for various aspects of writing article content about video games, established by consensus among Wikipedians. Please discuss them on the talk page if you have ideas or questions. Editors should also be familiar with the main Manual of Style, writing about fiction sub-guidelines, and the general guide to writing better articles.

Naming conventions

For video game-related naming conventions, see Wikipedia:Naming conventions (video games).

Layout

In general, the following sections describe typical ordering of sections used in articles related to video games. These do not necessarily have to correspond to the actual section headers and divisions. Do not try to conform to them if they are not helping to improve the article.

For games

  • Lead section: The name of the game in bold italics, its gameplay genre, release date, platform, and other identifying information go first. Then, a brief summary of the entire article body, which explains why the game is notable and important; this is the key aspect of the lead section, because it establishes the main idea that will be carried throughout the article.
  • Infobox: Contents should adhere to the template documentation, see below for further information.
  • Gameplay: going over the significant parts of how the game works. Remember not to include player's guide or walkthrough material. The gameplay section should come before the plot section, with the exception of when it would help to simplify the discussion of either section. For example, in Assassin's Creed, the player plays the role of a man in the 21st century experiencing the memories of a long-distant ancestor in the Crusades, with several gameplay elements in place to reflect this double-perception. In this case, describing the plot before the gameplay simplifies the content of each, avoiding repetition between sections.
  • Plot: if the plot is not too complex, it can be lumped in with the gameplay; otherwise, put it in its own section. If necessary, the section can have subheadings for the story, setting, and characters. Keep it concise and avoid trivial details.
  • Development: discuss development, design concepts and inspirations, etc. This can easily include several different subsections. It also includes release material, such as the game's marketing, promotional info, and/or release dates. If the release material is large enough, it can be split to its own section.
  • Reception: This should detail how the game was received by critics.
  • Legacy: If the game had a substantial impact on its series, genre, and/or the video game industry, consider making a section dedicated to its legacy. This can either be put under the reception header or, if there is enough information, a separate section. If the only major impact is a sequel or media adaptations, consider instead naming this section "Related media", "Sequels", etc. as appropriate.
  • References: Cite sources! If you are unsure what to include for references, reviews, interviews, news articles, game instruction booklets, and guides are all good candidates. See this list of sources deemed generally usable or unusable on Wikipedia.
  • External links: When available, list the company and game website(s) if the company website is separate from the game's website. In addition, list all relevant websites for English publications. Other sources that do not qualify as reliable sources may be used if they are not on the list of sites to be avoided.

For characters

  • Lead section: The name of the character or series (if a group of characters) in bold italics, name of the company and/or designers that developed them, and other identifying information go first. Then, a brief summary of the article. Finally, why the character(s) is notable and important; this is the key part of the lead section, because it establishes the main idea that will be carried throughout the article.
  • Infobox: Articles on a single character should have a character infobox. Articles on a group of characters should have an infobox omitted.
  • Concept and design: going over the process in which the character(s) was created and designed.
  • Appearances: This should list any games or related media that the character appeared in and briefly discuss their role in the game. This section should normally be integrated into the rest of the character section if in a list or article on a group of characters.
  • Merchandise: This section should be included if the likeness of the character(s) has been used extensively on merchandise and marketing material. Types of merchandise should be include and if possible release dates and regions of the merchandise
  • Reception: This should detail how the character(s) was received by critics. Criticism about the game itself should generally be omitted as the character(s) is the subject of the article.
  • References: Cite sources! If you are unsure what to include for references, game instruction booklets, guides, reviews, and interviews are all good candidates.
  • External links: When available, list the game website(s). If it was published in a non-English country first, list both the original country's website; in addition, list all relevant websites for English publications. Other sources that do not qualify as reliable sources may be used if they are not on the list of those to be avoided.

For settings

  • Lead section: The name of the setting or fictional world in bold italics, name of the company and/or designers that developed them, and other identifying information go first. Then, a brief summary of the article. Finally, why the setting is notable and important; this is the key part of the lead section, because it establishes the main idea that will be carried throughout the article.
  • Infobox: Most articles on a setting should have an infobox omitted. There are exceptions though.
  • Concept and design: going over the process in which the setting was created and designed.
  • In-game content: This section should include information about the setting as it applies to the game. Briefly discuss the role in the game and any aspects of the in-game world that is notable and/or an important fact to the game. This section should not contain excessive detail about the game's plot, descriptions about the setting, or game guide information.
  • Reception: This should detail how the setting or aspects of the setting were received by critics. Criticism about the game itself should generally be omitted as the setting is the subject of the article.
  • References: Cite sources! If you are unsure what to include for references, game instruction booklets, guides, reviews, and interviews are all good candidates.
  • External links: When available, list the game website(s). If it was published in a non-English country first, list both the original country's website; in addition, list all relevant websites for English publications. Other sources that do not qualify as reliable sources may be used if they are not on the list of those to be avoided.

Article content

What is appropriate?

Wikipedia is an encyclopedia. Articles on video games should give an encyclopedic overview of a game and its importance to the industry. Readers should be presented with a concise overview of the game's plot and gameplay. Plot sections, if necessary, should be no more than approximately 700 words, to retain focus. It is important for readers to be able to learn how the game was developed and its commercial and critical reception. Because the encyclopedia will be read by gamers and non-gamers alike, it is important not to clutter an article with a detailed description of how to play it or an excessive amount of non-encyclopedic trivia. A rule of thumb if unsure: if the content only has value to players, it is unsuitable. Video game articles should be comprehensive and readable to non-gamers.

Wikipedia commonly has stand-alone articles about notable games, companies, individuals, or hardware. Reliable information about game peripherals, expansions, music, merchandise, or characters can often be merged somewhere more appropriate, and richer in context. Avoid detailed coverage of in-game elements such as items, levels, or setting. If multiple reliable sources describe a game element's importance to a game or series, this can be summarized at the relevant parent article, in context. A separate article for a game element is typically warranted if multiple sources establish its importance outside the game itself, describing its influence on the game industry, history, or a genre.

Content that is inappropriate for Wikipedia may be appreciated elsewhere: Codex Gamicus for general info/trivia; Fandom for detailing a setting, plot, or in-game items; Gamepedia for specific games; StrategyWiki for walkthrough/strategy/gameplay content; and Wikibooks Electronic games bookshelf. To propose that an article or section be copied to a gaming wiki, use the {{Copy to gaming wiki}} template. See Help:Transwiki on how to move information to other wikis. To simply tag such information for removal, please add the {{Game guide}} template to the article in question.

Essential content

Each video game article should include a minimum set of standard elements:

  • An infobox, completed correctly and appropriately (see WP:WikiProject Video games/Templates for instructions on how to use the different templates for video game articles).
  • The {{WikiProject Video games}} template placed on the article's Talk page. This lets others know that the article is within the scope of WikiProject Video Games.
  • A "Development" or "History" section. To keep a real-world perspective, it is essential to explain how the article subject was made, and not only discuss the fiction.
  • A "Reception" section. This shows the impact that the subject had on the game industry: commercially, artistically, and technologically. For additional guidance see this guideline.
  • When writing about a game, be sure to categorize it by genre, platform, and year (see WP:Categorization).

If these essential pieces of information cannot be found in reliable sources, then it may be more appropriate to merge this topic into a parent article.

Release dates

Release dates for video game should be included as follows:

  • In the {{Infobox video game}}, release dates should be provided for primarily English-speaking regions, including North America, Europe, and Australia/New Zealand. If the video game is first released in a non-English country, commonly in Japan, then that should also be stated.
    • Region releases (North America, Europe, or even PAL region) are preferred to specific country releases unless there are significant differences in release dates or the game was preemptively banned or restricted from sale in a specific country within the region.[a] Consider using footnotes rather than a separate country release entry in the infobox to keep the information included within it relatively succinct.
    • Releases in non-English countries should otherwise not be included in the infobox, but if determined to be necessary to include, can be discussed further in the article's body.
    • If the game is available for multiple platforms, group release dates first by platform, then by country. Thus, a game that may come out for the Xbox 360 then later for the PlayStation 3, group all the Xbox 360 release dates under one heading, then all the PlayStation 3 releases under a second.
    • If a remake, remaster or game collection is covered within the same article as its original game, further group release dates by original and remakes, then by console, then by country.
      • However, games re-released through emulated systems, which include the Virtual Console for Nintendo consoles, microconsoles like the Atari Flashback, and some software titles like Sega Genesis Collection should not have these emulated re-releases included in the infobox.
    • If the game is a same-day multi-platform release, it is not necessary to create separate lists for each platform, and these can be grouped accordingly. See the infobox in Grand Theft Auto V for example.
    • Should the number of consoles or remakes become excessively large, consider stating only the first release or primary console within the infobox using the {{Collapsible list}} template with the {{{title}}} field set to show the top-level information, and summarizing the other release dates within the development section of the article body; See the infobox in Lemmings (video game) for an example.
    • Release dates should be provided using the {{Video game release}} template, unless the game had a single, simultaneous worldwide release date, in which case the template may be omitted. Do not use flag icons in the infobox, instead, state the region/country by name, one of the limited region codes supported by {{Video game release}}, or by their ISO 3166-1 alpha-3 country codes. If one set of releases have different regional release dates, while another platform has worldwide release, then stay consistent throughout the infobox with the {{Video game release}} using the "WW" country code for worldwide releases.
    • Release dates must be consistent with the prevailing prose date format.
  • In the article lead, release dates should be summarized to be as general as possible, avoiding specific mention of platform and region releases unless significant. Whenever possible, the release dates in the lead should be summarized to the year of release, or month and year if further applicable. Examples:
    • A video game released worldwide across all major platforms within a single year but many different dates can be summarized as "released in 2008". If the release period spreads across a year boundary, this can be summarized as "released in 2008 and 2009".
    • A video game with a later port to a different system can be noted as such: "The game first released for the PlayStation 2 in January 2008, and was ported to the Nintendo DS later that year."
  • Release dates should be discussed in the body of the article (typically, as a section within "Development" or "Release"), and should include citations published after the game or content has been released to verify that the product came out as expected. Game reviews may be suitable for this, but not pre-release reviews.

Care should be taken in citing release dates. Many commercial gaming sites, such as GameSpot, IGN, and 1Up.com, supply accurate dates, as well as retailers such as Amazon or GameStop. For unreleased games, vendor sites should not be used as verifiable sources since their date is likely based on their best estimate of when the game is to be out; always look for corroborating statements from reliable sources to confirm these dates. If a general timeframe ("first quarter", "early") or even month is provided, include this before the year, but do not link these terms (see date formatting in the Manual of Style). Avoid the use of seasonal estimate release dates ("winter", "summer") as these have different meanings in different parts of the world (see WP:SEASON for more).

Keep in mind that some publishers may advertise a "release date", while some may advertise an "in-store date", and some may advertise both. (Metroid Prime 3: Corruption provides an example of both.) Usually, but not always, the release date also happens to be the date on which the publisher ships the game to retailers, resulting in an in-store date of between one and three days later. In some cases, the game is shipped out before the release date – this usually happens with large-scale releases where the publisher intends for everyone in a country or region to have access to it at a specific time (midnight launches, etc.). The "release date" should always be used, and the ship and in-store dates are almost always irrelevant.

Early releases such as open beta-testing periods, early access, or other similar mechanics should not be included in the infobox once the game is actually released. While the game is in an early release state, that early release date may be included in the infobox, but it should be indicated as an early release, and in the article prose, the game should be treated as an upcoming video game that has yet to receive a full release for all other purposes.

Platforms

In both the lead and infobox, the list of platforms should only include the name of consoles or operating systems, such as "Game Boy", "iOS", "Windows", "PlayStation 4", "Sega Genesis", "Xbox Series X/S", to which the game was developed for by the developer or publisher. Specific details on the platform can be discussed in the body with appropriate sourcing.

Categorizing upcoming games

Inappropriate content

Below is a list of content that is generally considered beyond the scope of information of Wikipedia articles on video games and related video game topics.

  1. Non-notable articles and spinouts: Avoid creating new articles on non-notable topics. A notable topic must receive significant coverage in reliable sources that are independent of the subject. A smaller article should only be split from a larger topic if the new article would itself be notable.
    Based on: WP:Notability § General notability guideline, and WP:Summary style § Avoiding unnecessary splits.
  2. Numerous short articles: One large article usually provides better organization and context for a topic. Don't create multiple small articles when one larger compilation will do. The ideal article is neither too large nor too small.
    Based on: Wikipedia:Article size.
  3. Detailed instructions: Saying that a character can jump, shoot, and drop bombs is helpful to understand the game, but avoid explaining button combinations or cheat codes.
    Based on: WP:What Wikipedia is not § Wikipedia is not a manual, guidebook, textbook, or scientific journal.
  4. Strategy guides and walkthroughs: Basic strategy concepts are helpful to understand the game, but avoid details about how to solve puzzles and defeat certain foes.
    Based on: WP:What Wikipedia is not § Wikipedia is not a manual, guidebook, textbook, or scientific journal.
  5. Excessive fictional details: A concise plot summary is appropriate to cover a notable game, character, or setting. Information beyond that is unnecessary and should be removed, as articles should focus on the real-world elements of a topic, such as creation and reception.
    Based on: WP:What Wikipedia is not § Wikipedia is not an indiscriminate collection of information, and WP:Neutral point of view § Undue weight.
  6. Lists of characters lacking secondary sourcing: Following from the above, excessive in-game details on characters is strongly discouraged. Standalone lists of video game characters are expected to be (1) written in an out-of-universe style with a focus on their concept, creation, and reception, and (2) cited by independent, secondary sources to verify this information. While character lists can include some plot summary specific to the character, these plots should not be rehashes of the video game(s) in which they appear but instead broad strokes that simplify the plots of individual games. If these requirements cannot be met, it is instead more appropriate to reduce the list to one to three paragraphs of prose within the "Plot" or "Synopsis" section of the game or series article. It is almost never appropriate to create a standalone list of characters that appear within a single video game as these can be described in the game's article.
    Based on: WP:What Wikipedia is not § Wikipedia is not an indiscriminate collection of information, and WP:Neutral point of view § Undue weight.
  7. Lists of gameplay items, weapons, or concepts: Specific point values, achievements and trophies, time-limits, levels (including lists of stadia/sport venues), character moves, character weight classes, unlockable characters, vehicles, and so on are considered inappropriate. Sometimes a concise summary is appropriate if it is essential to understanding the game or its significance in the industry.
    Based on: WP:What Wikipedia is not § Wikipedia is not an indiscriminate collection of information, § Wikipedia is not a directory, and § Wikipedia is not a manual, guidebook, textbook, or scientific journal; as well as WP:Neutral point of view § Undue weight.
  8. Cost: The purchase cost of games, products, or subscriptions, including point values for online services, should not be included in articles, unless the item's individual cost has attracted substantial coverage in independent reliable sources. Exceptions are generally made for inclusion of the manufacturer's retail price of standardized game hardware and devices, such as game consoles, on articles about that hardware or comparisons with other hardware, a practice in line with other physical product articles on Wikipedia.
    Based on: WP:What Wikipedia is not § Wikipedia is not a directory.
  9. Rumors and speculation: Speculation about future games, rumors about content within a game, or changes in video game developers and publishers should not be included, even if these rumors emerge or are re-reported from reliable sources. Discussion of well-reported, industry-wide rumors from a historical standpoint, well after the time they had or should have happened, may be appropriate to help provide context for a topic.
    Based on: WP:What Wikipedia is not § Wikipedia is not a crystal ball and § Wikipedia is not a publisher of original thought, as well as WP:No original research.
  10. Exhaustive version histories: A list of every version/beta/patch is inappropriate. Consider a summary of development instead.
    Based on: WP:What Wikipedia is not § Wikipedia is not a directory and § Wikipedia is not an indiscriminate collection of information, as well as WP:Manual of Style/Embedded lists § Notes.
  11. Cast lists: Generally speaking, a list of the actors providing voices, likenesses or motion capture acting performances for video game characters is not appropriate. If mention of an actor has received substantial coverage in independent reliable sources, typically the actor will be mentioned in the prose of the development section. (Good examples are: Batman: Arkham Asylum, Portal 2, and BioShock Infinite).
  12. Unofficial translations: Unless they are mentioned by independent reliable sources, unofficial translations should not be mentioned. Summarizing those sources may be appropriate, but avoid linking to a website for an unlicensed fan project in order to reduce any potential copyright violations.

    If the unofficial translation's website's page is necessary for verification of certain details, it may be used so long as it doesn't link to or host an image file for a commercial game. If it does, use of an archived version from an Internet archive like Wayback Machine is acceptable.

    Based on: WP:What Wikipedia is not § Wikipedia is not a manual, guidebook, textbook, or scientific journal
  13. System requirements: System requirements for a video game should only be mentioned if independent reliable sources have distinguished that game from its peers (e.g., the high system demands of Crysis on its maximum settings). A brief summary of those sources should be mentioned in prose, in a manner that is easily understandable by a reader with no knowledge of the subject.
    Based on: WP:What Wikipedia is not § Wikipedia is not a manual, guidebook, textbook, or scientific journal
  14. Succession boxes may be valid in some cases, but they should not be used for things such as being a bestselling game for a single month in one nation for a single console. Succession order should be based on either obvious information, such as release dates, or information that can be readily and reliably sourced; for example, it is possible to source the narrative chronological order of the games in the Metroid series to information provided by Nintendo directly, but less apparent for series like Assassin's Creed or Call of Duty. Keep in mind that navboxes may be a better form to provide the same sorted information in a more compact form, such as with the {{Seumas McNally Grand Prize}} navbox.
  15. Non-notable soundtracks: Unless the soundtrack or music is the subject of independent commentary (apart from the game): put it in Development rather than its own section, do not include tracklists,[b] and do not add non-free soundtrack cover art or audio clips.[c] Never upload non-free soundtrack art similar in content to the main infobox's non-free art. If the soundtrack has been released on a widely distributed physical medium, it can be acceptable to include an infobox for the soundtrack alongside discussion in the "Development" section (for example, see Journey (2012 video game)); non-free cover art must meet the WP:Non-free content guidelines to be included in this infobox.
  16. Age and content ratings: Unless the game's age and content rating (ESRB, PEGI, CERO, etc.) is the subject of independent commentary (such as the case for Left 4 Dead 2 in Australia), do not add it to the article.
  17. Release edition tables: Do not add tables featuring a game's many release editions, such as special, limited, collector's, into articles. If a re-release has been the subject of independent reliable sources, a concise summary may be appropriate in prose.
    Based on: WP:What Wikipedia is not § Wikipedia is not a directory

These standards have been developed in accordance with fundamental Wikipedia policies and guidelines and reflect the consensus of the community. All editors should understand and follow these standards, though they should be treated with common sense and the occasional exception.

Pop culture citations

Video games have been around long enough to have made a mark on popular culture (or pop culture). Recognizing a subject's influence on popular culture can enhance an entry subject's notability on Wikipedia. Usually this can be added to the 'Reception' (sub)section (see Shenmue), an 'Other media' section (see World of Warcraft § In other media) or, if notable and influential enough, a separate 'Legacy' section (example: Super Mario Bros. 3 § Legacy).

However, all instances must be documented and follow Wikipedia policies on citing sources and verifiability. Specifically in regards to television citations, a citation to the specific episode using {{cite episode}} should be included. Any entries not following these guidelines will be marked {{citation needed}} and eventually removed if a suitable reference is not found. Material should also be presented in the preferred prose format rather than lists of popular culture items.

The following guidelines are to be used for judging if content is relevant enough to be included in a pop culture section:

Exceptions

There are always exceptions to these rules. In general, anything can become suitable for coverage in Wikipedia if it is given significant attention by reliable sources. For example:

Remakes, expansions, and series articles

Remakes, expansions (including both expansion packs and downloadable content), and game series can be handled as either a section in a parent article, or as a separate article. If you can verify enough information to write a non-stub section about the distinct reception of a video game remake, as well as a non-stub section about its distinct game development or design, then the remake will qualify for its own article. However, having a separate article should not endanger the notability of the parent article. If there is not enough distinct information on the remake for a complete article, the few distinct aspects of the remake should be covered in the original game's article.[d] Expansions follow similar criteria for when it is appropriate to split out a separate article, taking care to avoid unnecessary splits.

Series or franchise articles provide an overview of a continuous intellectual property and a summary of its recurring elements. Generally, there will not be enough shared information for a separate series article until there are at least three related entries. Avoid creating a series article that only repeats what sources say about the individual games, and instead base the article on what reliable sources say about the series as a whole. This broad coverage can take some of the following forms:[e]

General style

This is an encyclopedia, and articles should be written formally, unlike FAQs, fansites, or player's guides. In addition to the general Manual of Style guidelines, keep these video game-centric style ones in mind.

Name formatting

For expansions and downloadable content (DLC), the nature of that content will affect how the names should be presented, though editors should seek consensus for alternatives for specific cases:

Video game genres and formats or types of gameplay should be presented in standardized style (see Wikipedia:Manual of Style/Capital letters § Musical and literary genres): Do not capitalize genres and the like except where a proper name (or abbreviation of one) appears. For example: survival horror, first-person shooter, massively multiplayer, adventure game, Metroidvania, GTA clone. An exception is roguelike, typically given in lower-case despite being named after the game Rogue.[g] While it is common for gaming publications to over-capitalize (as in First-Person Shooter), just as music magazines often do with music styles (Hip-Hop), this is not done on Wikipedia.

Video game platforms and hardware should follow appropriate naming and style for trademarked names. WP:Manual of Style/Trademarks covers this in detail. The short version: do not use typographic tricks to try to mimic logo stylization, including ALL-CAPS or SMALL-CAPS; use plain English, though camel case is permissible, as is letter/number substitution, if consistently treated as the title in reliable sources (e.g., Left 4 Dead).

Italicize (online) magazines, newspapers, news sites, and other publications with original content. In particular, websites whose primary purpose is to deliver original content should be italicized in prose, tables, and references. This includes sites such as Gamasutra, IGN, GameSpot, and Polygon. (see § Sources, below, for more information on citing references properly).

The preferred spelling of electronic sports when abbreviated is "esports", completely in lower-case and without a hyphen. A hyphen may be used, as in "e-sports". Articles should be internally consistent, and editors should respect either variant. Capitalize the "e" as necessary for the guidance on capital letters (for example, capitalizing at the start of a sentence such as Esports is one of the largest growing areas in the video game industry.) and include a hyphen or an upper-case "s" as necessary for the guidance on trademarks.

Neutral point of view

Write from a neutral point of view: represent fairly, proportionately, and without editorial bias or original research, all significant views published by reliable sources on the topic. This principle is a pillar of the community. Wikipedia is a tertiary source that paraphrases reliable, independent, secondary sources. It is not a venue for publishing your personal views. Cite vetted publications with reputations for reliability, fact-checking, and editorial control, such as news, reviews, awards, and developer interviews. Avoid press releases, which lack editorial distance from the developer. If sources conflict, include all reputable positions in weight proportional to their coverage. For example:

Avoid vague statements (weasel words) that sound authoritative but offer no substance. Rephrase Many think the game is great as a verifiable statement: The game received five Game of the Year awards (only count reliable sources). When sources and interviews use flattering or promotional language, maintain your professional prose quality and instead provide more specific and referenced facts about the project so readers can decide for themselves. Rephrase puffery (peacock terms): The game is the console's best into IGN and GameSpot listed the game as among the console's best.

Avoid writing or listing the game's features and mechanics like an advertisement. Wording such as "My PlayerNBA 2K15 features a career mode in which you start your career in the draft and working your way up by training your player" is unacceptable (see also Wikipedia:Manual of Style § Second-person pronouns). Instead, write out the features in an encyclopedic manner, such as "In NBA 2K15, there is My Player mode in which players can create their own NBA player and use the created player to raise stats by training and playing out games throughout his career."

Naming within articles

For systems and games, English terms are preferred over non-English equivalents when the difference would either be confusing to the reader or unimportant within the context of the article. For example, while the Famicom is not quite the same as the NES, the differences are relatively minor for the vast majority of game articles (see also WP:Article titles#Use commonly recognizable names; while it is part of the article naming policy, we generally refer to things in article prose the same way we do in article titles, to avoid confusing readers).

Verb tense

Use the present tense when describing a subject that continues to exist. For example, a 1984 video game and console both continue to exist as long as copies of both are in circulation, but both a canceled video game and a discontinued online game exist only in the past tense.

However, when describing specific events related to a console or game, such as production, advertising, reviews, use a tense appropriate for the time period in which the event occurred. Avoid phrasing that may confuse past and present tense.

Similarly, use the present tense to describe gameplay and other in-game events. This is logical: even if a game was released decades ago, it still performs the same today as it did on release. Game plots should always be written in present tense, as they happen as the game is played, not in the past. An exception is when an event (fictional or historical) took place prior to the events of the game. For example,

Japanese titles

In the first sentence, only include a parenthetical foreign language equivalent when the game/topic is not primarily known by a Latin alphabet title. Move the parenthetical to a footnote if the non-English name is not critical to understanding the topic. It is recommended that unless the Japanese name (kanji/kana) is critical to the understanding of the topic, one should place it in a footnote to the official English title. (This only applies to video game-related articles. For other Japan-related articles, see WP:Manual of Style/Japan-related articles.) Even if the Japanese name is important, in some cases there are several Japanese titles, or the fully-utilized nihongo templates are so long they hurt the readability of the lead paragraph; these should also be placed in a footnote. This can be done using {{efn}}, {{nihongo foot}}, or other methods as described in Help:Shortened footnotes. This retains the information about the original Japanese title and translation but avoids creating a "busy" first sentence in the article. In games where there is no official English title (such as Osu! Tatakae! Ouendan), the first sentence should retain the romanized Japanese title while the remaining translation information should be placed in a footnote. If a game was originally titled using the Latin alphabet, there is no need to include its title in any other writing system.

Exceptions

Video game jargon

Video game jargon is often used in reviews, Internet forums and casual conversation about video games. Like all jargon, the slang words are familiar to those closely involved with the game industry, but tend to be cryptic to others. For example, you would confuse a person you meet on the street by telling them:

They would puzzle over words like "combo", "deathmove", and "85% health", as well as wondering who "Ryu" and "Jin" are, and how somebody can "pwn" somebody else. Linking the words to relevant articles can be considered, but this forces the reader to jump back-and-forth among articles to get a fair sense of the meaning. Furthermore, links serve a better purpose as additional readings for enlightenment, rather than required readings for explanation. Writing the sentences with commonly used terminology and excluding jargon would be a better solution, such as:

That said, it is still possible to use jargon in an article. This could be of necessity if the game's concept deals closely and often with the jargon. The jargon would, however, have to be clearly explained (simple and clear sentences) before its first use in the article. For example, if an adventure game requires players to gather mana crystals (calling it Shwartz gems) to defeat monsters with spells, one could write,

Another example,

We can rewrite the bolded jargon to:

Be aware of common video game acronyms which may be well known within the field, but not outside it. For example, do not presume everyone recognizes the terms "MMORPG", "HUD" or "CPU"; spell out these terms to avoid confusion. If the term is used frequently within an article, then it is acceptable to spell it out the first time it is used in the body, followed by the initialism or acronym in parentheses. Following this, all subsequent recurrences of the term can use the initialism or acronym. If the term is only used once or twice, this approach may not be necessary. Do not make up initialisms or acronyms just to simplify a phrase, and instead use only those that are commonly used in reliable sources.

In summary:

Metadata

Article title

Title Wikipedia articles by the subject's common name: The name most commonly used in English-language reliable, secondary sources and best balance of the five naming criteria: recognizability, naturalness, precision, conciseness, and consistency. Secondarily, use Wikipedia:Naming conventions (video games) to reference common formatting and disambiguation terms for video game topics.

Short description

How short descriptions appear in the Wikipedia App

Mainspace pages should be tagged, if possible, with a short description, a brief summary of the topic of the page, which is used as part of the Wikipedia App and aids in how Wikipedia is seen on the semantic web. This is done by using the template {{short description}} near the top of the page, prior to the lead prose, hatnotes, and infobox templates. The short description should be, as self-evident, short, just enough to help to distinguish the topic from any possible close matches.

For any other case, use similar short terminology. The goal is a phrase shorter than 40 characters, specific enough to be clear to identify the topic if searching through a list of closely matched similar terms with these descriptions.

Infobox

Section-specific advice

First sentence

Avoid bloat in the first sentence. Restrict it to the most important aspects of the topic.

The first sentence should:

Gameplay

Genre

Plot

Development

Reception

Sales

Awards

Screenshots and cover art

Wikipedians, while recognizing that screenshots of video games and box or cover art are generally not free images (there are exceptions related to screenshots, as explained below), assert that their usage are protected under the fair use provision of US copyright law. To notify others of the copyright status of such images, uploaded game cover art should include the template {{Non-free video game cover}}. Screenshots of a game should include the template {{Non-free video game screenshot}}. Some screenshots or box covers may be categorized elsewhere, in which case the uploader is still required to provide valid information on the image's source and copyright status. For rendered art or other official graphics that are not screenshots, use the general {{Non-free character}}, {{Non-free promotional}}, or {{Non-free fair use}} template and provide information (see Wikipedia:Non-free content for information on what the requirements are). Game-company logos may use {{Non-free logo}}. Do not upload screenshots that have been watermarked.

In addition to the above, image use must also satisfy the all points of the core policy: Wikipedia:Non-free content criteria which has greater limitations on the use of non-free images than US law requires. Take particular care that the usage satisfies criterion 8 and criterion 3 as it is on the basis of these criteria that screenshots and box-art images are most likely to be challenged.

All non-free images must be accompanied by a fair use rationale for each article in which they appear, explaining why the image is being used in that article. Any such images that do not contain a proper rationale may be deleted in accordance with Wikipedia's deletion policy. {{Non-free use rationale video game screenshot}} is a simple template that can help in adding rationales to the most common types of images. For each rationale, the following items should always be present in order to provide a strong non-free use rationale:

Cover art

In most cases, cover art should be used as the identifying artwork in the game's infobox. However, when this is not available, like with digitally distributed games or type-in games, then other forms of identifying art can be used. Other sources of identifying art include:

Only one piece of identifying art should be present in the infobox, regardless of platform or regional differences. English-language art is preferred for identification; if no English-language option is available, then use art from the game's native language. If a suitable English-language cover art already exists on the subject page, consider whether it needs replacing with a different version or if the current one is adequate.

If the game was released for multiple platforms with a similar cover, art without any platform-related logotypes should be used where possible either from an official source or by editing the cover picture in order to create a platform-neutral picture. The only editing that should be done to the original art to achieve this should be the cropping of platform banners and not the removal of any platform specific logos, publisher logos, 3rd party icons, etc. on the art itself.

Covers from PC games are generally considered platform-neutral if they do not feature OS branding (such as a Games for Windows banner). The identifying art should be from the game's original release. If the game was released on other platforms at a later date, the original artwork with its respective platform-related logos should still be used. Exceptions can be made when a later release was significantly more notable than an earlier release.

While {{infobox video game}} offers a |caption= option to caption the cover image, use it if only necessary. The fact that the cover image is being used in the infobox establishes that it is cover art, so it is unnecessary to state this (do not use "Cover art for the game"). It is best to omit the caption if it does not immediately help the reader. Captions can be used in cases where there is significant differences in cover art between release platform or region (beyond logos, labels, and other placement elements), as to identify the specific version being shown. A caption should be used if there is specific discussion of its design as in the case of Ico, or otherwise include information helpful to the reader, for example, cast of characters discussed in the article. For example, the caption on Kingdom Hearts or The World Ends with You identifies multiple central characters in these games. However, it is absolutely not necessary on a cover like Bastion where it is clear the character shown is The Kid as one reads the lead and body.

Cover images can only be used in the body of the article if there is significant commentary on the specific cover itself. For example, the Wii cover of Ōkami was noted to contain a watermark as described by the text, so the cover is used to supplement this text.

Screenshots

Screenshots are used to illustrate the game's graphics and gameplay. They illustrate points that can not be adequately covered by text. As for all non-free content, editors must ask themselves whether each new screenshot adds value to the article that could not be done freely otherwise.

It is generally accepted that one non-free screenshot can be used on a video game article to supplement the Gameplay section of the article, where the Gameplay section itself is sourced to third-party or secondary sources. Implicitly, any notable video game will have sourced commentary about its gameplay (this is generally a contributing factor to why a game is notable). Add this sourcing in advance of the non-free screenshot so the text can support its conclusion. Avoid adding screenshots to stub-class articles and wait until the article's gameplay has been expanded and sourced. Proper non-free rationales and licensing must be provided for these images to meet the WP:Non-free content criteria (see commonly used templates). Free screenshots are preferred to non-free screenshots, and editors should also consider if a game's screenshot is necessary if the game concepts are straightforward. For example, many first-person shooters or racing games share very common user interface elements and are otherwise unremarkable from each other, so a screenshot for such games could be omitted if there is no significant commentary on the gameplay or art style.

Additional screenshots are required to have stronger justification for their use, backed by third-party or secondary sources, regardless of what aspects of a game they show.

Exception

If the video game itself uses a free license (for example GPL), that license extends to screenshots produced by the game. If the license is compatible to licenses used by Wikipedia, those images are free images for Wikipedia use, and they can be uploaded to Wikimedia Commons and should use the appropriate free software template instead. They do not need a fair use rationale.

Note that it is possible to engage with smaller developers or publishers to request them to provide screenshots and other materials under a free license. Such images can be uploaded directly by the developer to Commons, uploaded to Flickr or other photo-sharing site with appropriate free license terms, or one can following the instructions at WP:CONSENT to secure appropriate license permissions. If you need help, the WikiProject Video Games members can help guide on ways to approach these developers.

There are cases where permission is made possible outside the above process. For example, the loading screen of Overcooked 2 says "Please feel free to use any video footage or screen captures of the game in whatever way you like.", thereby giving permission to use screenshots of the game in Wikipedia. In such cases, provide proof on Commons in addition to the screenshot.

Hardware and physical objects

For released hardware and peripherals, freely licensed photographs of the subjects should be used in JPEG format. There is no need for non-free images unless the subject has been cancelled or not yet released.

Special hardware with artistic designs cannot be released as free content images. While the item itself, such as the console or a standard controller is acceptable, the artwork is under copyright. Images used and hosted on Commons should be removed and tagged for deletion on their Commons page.

Photographs of video game-related toys or promotional materials (such as Amiibo) which include an artistic design also would be considered copyrighted images, and can only be used with a proper non-free rationale.

Freely-licensed photographs of people in video-game related cosplay outfits may be considered free images, despite showing copyrighted design elements. Per Commons, as long as the photograph is not focused on one single facet of the costume (for example, a close-up shot of a cosplayer's mask) and instead takes in the full costume, then the copyrighted elements are considered de minimis and the photograph can be treated as a free license.

Image file formats and names

For box art, JPEG is acceptable. SVG or PNG are preferred for logos. The file format used for screenshots depends on what type of image it is. JPEGs are usable for most 3D games and some 2D games. Games with a strong emphasis on pixel art or sprites should use PNG. GIFs should only be used for animated images.

Provide a descriptive file name when uploading a new image. There's no required format, but including the name of the game/series and appending the type of image is very helpful for understanding the use of an image at a glance, such as File:Halo - Combat Evolved (XBox version - box art).jpg.

Sources

Articles related to video games must follow the requirements for verifiability and use appropriate reliable sources with inline citations to support the article. A description of what are considered to be reliable sources for video game-related articles and other specific sourcing issues may be found at WP:WikiProject Video games/Sources.

There are several considerations for video game-related articles in regards to sourcing:

A further complication with video game sources is that most only exist in an online form, and of late, several major reliable gaming sites, like 1UP and Joystiq, have been shuttered by parent companies. Sometimes, the archives of these sites remain, but more often than not, these sites go dark taking previous content with it. Because this can happen with little warning, our reliance on online sources can be problematic. Editors are encouraged to use archiving citations to prevent loss of such articles. This can be done either through using the Wayback Machine at archive.org, which can work for both live sites or sites that have gone dark, or using a Web citation manager such as WebCite to save the contents of the specific page as long as the site is still available. See WP:DEADREF for more information on how to use these tools.

Finding critic reviews for older games may be difficult as most publication was done in print gaming magazines before the explosive growth of the Internet. Several project members have kept old copies of certain video game publications. A list of users and notable data is kept at WP:WikiProject Video games/Magazines. If you find something relevant to your article on that page, make an appropriate post (try WT:VG/RS) to request referencing.

If you wish to contribute to the project, please add your username to issues you have or create new issue listings if none currently exist. Please be thorough when checking magazines, and be sure to wikify game titles. Follow the simple table format.

If you prefer, add {{User WPCVGm}} to your user page to generate interest in the project.

Cite sources correctly. The titles of websites, newspapers, books, magazines, TV shows, and video games are italicized as creative works with the |work= field. It is not necessary to specify the publisher of a serial publication (including an online one) unless the publisher's and publication's names significantly differ, or the citation would be ambiguous without it. Even in those cases, the |issn= and |oclc= fields (both of which can be identified through WorldCat search) would provide more specificity on the serial.

Also, sites like Google Books and Internet Archive may host or index the work but are not its publisher. Credit those sources in the |via= parameter of the citation template.

Internal links

A "See also" section is not strictly necessary, and many high-quality and comprehensive articles do not have one. As a general rule, the "See also" section should not repeat links that appear in the article's body.[1] Avoid an indiscriminate list of links to "similar" game articles, instead linking to relevant articles as they are mentioned in the article body. The prose should be written so that readers can easily understand the relevance of the included links, with reference to reliable sources.

If there is a link that might be relevant but it is not mentioned in the article body, use editorial judgment and common sense before including it in a list of internal links.

External links

External links in video game articles should follow the same convention for external links on Wikipedia in general. Certain links are recommended for video game articles, while other links should be avoided. Specifically, external links should provide information that, barring copyright and technical restrictions, would be part of a Featured Article on Wikipedia. Restricting the type of external links to be added to video game articles helps to avoid the section from becoming a link farm. Please use appropriate external link templates, such as {{MobyGames}}. Only add templates when they provide additional, or corroborative, encyclopedic information to the article.

Appropriate external links: These links should be present if possible in a video game article.

Inappropriate external links: These links should be avoided in video game articles per WP:ELNO, except where either a local consensus has decided a link may be useful, or where the link is for an official page of the article's subject.

Unacceptable external links: These links are never allowed in video game articles and should be deleted without discussion if found.

See also

Notes

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