Original author(s) | Juan Linietsky, Ariel Manzur |
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Repository | |
Operating system | Windows, macOS, Linux, *BSD[1] |
Type | Game engine |
License | MIT License |
Website | godotengine |
Godot is a free and open source game engine.[2] It can be used to make 2D games. It can also be used to make 3D games, but not very efficiently compared to other game engines.[3] It is released under the MIT license.[4] It currently uses OpenGL as its only renderer, but Vulkan support is planned to be added soon.[5]
The default programming language in Godot is GDScript (which is Godot's own scripting language), but there is also a Mono edition with which C# can be used. C and C++ can also be used with official GDNative bindings, but there are also third-party bindings available.[6] There are third-party bindings for Python, Rust, and Kotlin, and some other programming languages.